kebby / UI-Experiments
Lets try out a few ways to easily create a modern Win32 UI app
☆22Updated 3 years ago
Alternatives and similar repositories for UI-Experiments:
Users that are interested in UI-Experiments are comparing it to the libraries listed below
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- Port of scintilla text editing control to OpenGL. WIP!!!!☆32Updated 12 years ago
- ➿ mulle-c-string-escape turns data into C-strings☆11Updated 11 months ago
- Single-header library for handling crashes in C++ programs on Linux.☆33Updated 8 years ago
- Emulator for NES/GB/Chip-8 written in C++.☆28Updated 3 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- The easy JSON C/C++ parser☆10Updated 6 years ago
- 2d lowpoly editor based on http://raincomplex.net/lowpolyeditor/☆20Updated 8 years ago
- font rendering, Zep vim emulator, microui integration☆14Updated 2 years ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 7 years ago
- Small dropin library to translate utf8-strings into offsets in glyph-table.☆14Updated 7 years ago
- Public domain single-file libraries - stb style☆20Updated this week
- Mini Shadertoy WIP☆16Updated 5 years ago
- C++ library to read/write Truevision TGA/TARGA files☆28Updated last year
- Some "slides" about coroutines in C☆35Updated 4 years ago
- Colby Hall's C++ Standard Library☆11Updated 5 years ago
- A bespoke sample compression codec for 64k intros☆40Updated 9 months ago
- 10⁻¹⁸☆21Updated last week
- C math library for graphics☆12Updated last year
- ☆9Updated 4 years ago
- a ring buffer for variable sized continuous data☆16Updated 9 years ago
- 🤣 C++ framework for games and graphical applications☆38Updated 5 months ago
- mini-LZ library☆33Updated 2 years ago
- Under construction C header only graphics library.☆27Updated 4 years ago
- C++ 3d math types for game developers☆21Updated 11 months ago
- PyroFling is a simple solution for capturing Vulkan applications and broadcast video and audio to streaming platforms using FFmpeg.☆12Updated last month
- Mostly self-contained game/engine☆40Updated 2 months ago