kaiidams / NeMoOnnxSharp
Text-to-speech and speech recognition, VAD with NVIDIA NeMo and ONNX Runtime for .NET Core.
☆21Updated last year
Alternatives and similar repositories for NeMoOnnxSharp
Users that are interested in NeMoOnnxSharp are comparing it to the libraries listed below
Sorting:
- Stable Diffusion model v1.5 for TorchSharp☆19Updated 9 months ago
- Neural Audio Codecs implemented in C# - DAC, SNAC, Encodec☆13Updated last month
- Run and train Transformer based Large Language Models (LLMS) natively in .NET using TorchSharp☆23Updated 6 months ago
- ONNX viewer/editor/inference☆13Updated last year
- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.☆40Updated 2 weeks ago
- C# examples using WebGPU and NativeAOT☆49Updated 2 years ago
- A collection of tools for accelerating Godot + C# game development, including loading, feature tags, and high-DPI utilities.☆34Updated this week
- Evergine.MRTK provides a set of components and features to accelerate cross-platform XR application development in Evergine.☆39Updated 2 months ago
- A realtime C# audio pitch shifter based on S. M. Bernsees phase vocoder that implements an NAudio SampleProvider.☆16Updated 8 years ago
- C# Unmanaged Array Library🍓☆21Updated 4 years ago
- AI Hub that unifies voice, text, and image AI models, simplifying user interaction while reducing storage needs. By automating tasks, it …☆14Updated 8 months ago
- An experimental, proof of concept, low level library to exchange bitmaps between imaging libraries.☆13Updated this week
- ☆9Updated 9 months ago
- Inference Llama 2 in one file of pure C#☆21Updated last year
- A code first game development framework written in C# using dot net core 5☆15Updated last year
- ☆10Updated last year
- Integration of AvaloniaUI and Veldrid☆17Updated 5 years ago
- NanoVectorGraphicsExceptItUsesSilkNETNowWooHoo (Thank KoziLord for the name)☆29Updated 2 months ago
- secondary development by torchsharp for Deep Learning and Reinforcement Learning☆14Updated last year
- Maui, WPF, macOS, 3D and GpuView samples by veldrid☆25Updated last year
- Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.☆54Updated this week
- Port of GGML to C#☆12Updated last year
- Provides a humanoid ik rig for avatars as pure GDScript for vanilla Godot Engine 4.x, or as a custom engine module☆25Updated last week
- ☆42Updated 4 years ago
- Dynamic GLTF loader module for Godot 3.2.4+☆17Updated 3 years ago
- ☆27Updated 6 months ago
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆27Updated 2 months ago
- The .NET C# port of libspiro - conversion between spiro control points and bezier's.☆21Updated 2 years ago
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆34Updated this week
- A video player extensions for godot, unity, unreal by using ffmpeg library as decoder☆11Updated last year