Cross-platform .NET Standard library for asynchronous controller input reading (e.g. gamepads, joysticks, etc.)
☆47Feb 14, 2025Updated last year
Alternatives and similar repositories for HIDDevices
Users that are interested in HIDDevices are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- .Net Core Gamepad library☆28Aug 29, 2023Updated 2 years ago
- Communication with USB HID Controllers.☆10Mar 15, 2025Updated last year
- Drawing engine☆49Updated this week
- HIDSharp is a multiplatform C# library for USB HID devices by James F. Bellinger☆199Sep 17, 2024Updated last year
- Part of youtube tutorial series. Programming WebGPU FPS game with C#.☆14May 12, 2025Updated last year
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- a finite Statemachine Editor for .NET☆14Feb 10, 2025Updated last year
- Slim edition of OpenCvSharp native bindings for Windows☆14Nov 29, 2023Updated 2 years ago
- C# Game Engine☆15Dec 3, 2024Updated last year
- WiFi based Tally using cheap hardware (NodeMCU, NeoPixel Mini PCB). Currently supporting vMix, planning to support more systems like Blac…☆11Oct 5, 2023Updated 2 years ago
- ☆11Jan 9, 2025Updated last year
- A Game Engine designed in C# using a custom made Renderer called Furball.Vixie, uses a similiar design to the Engine peppy made while dev…☆30Mar 17, 2023Updated 3 years ago
- Create zero allocation capturing struct lambdas!☆16Jan 17, 2024Updated 2 years ago
- Library to build an abstract syntax tree for use in compilers.☆16Updated this week
- A collection of Z80 assembler related projects developed as both an educational and personal resource.☆14May 16, 2018Updated 8 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- C# 3D library port of Javascript Three.JS☆33Jun 25, 2024Updated last year
- A C# cross platform connected device framework☆674Sep 5, 2024Updated last year
- .NET class library written in C#, which reads the raw data from HID devices.☆14Mar 24, 2021Updated 5 years ago
- ☆21May 12, 2022Updated 4 years ago
- ☆19Jan 13, 2022Updated 4 years ago
- C translation of pacman ROM☆18May 12, 2025Updated last year
- OpenTK C#☆12Jun 13, 2017Updated 8 years ago
- C# port of stb_dxt.h☆10Aug 9, 2020Updated 5 years ago
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆12May 18, 2026Updated last week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- 3D Game Engine | Editor | ECS | Vulkan | SDL3 | USD | .NET 10 | C# 14☆82May 5, 2026Updated 3 weeks ago
- Blackmagic Atem client for .Net Core☆65Apr 14, 2026Updated last month
- Sovereign 2.5D MMORPG Engine☆16Apr 12, 2026Updated last month
- ☆15Aug 21, 2023Updated 2 years ago
- ☆25Jan 25, 2024Updated 2 years ago
- Cross platform .NET bindings for SDL3☆41May 5, 2025Updated last year
- Audio engine for VL based on NAudio☆23May 19, 2026Updated last week
- A prototype that demonstrates what a plugin-based architecture using MEF looks like.☆13Sep 29, 2015Updated 10 years ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆19Jul 28, 2025Updated 10 months ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A NLog target that post to Kafka queue☆11Feb 29, 2016Updated 10 years ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆77Nov 7, 2024Updated last year
- Generates Blazor -> Javascript strongly typed interop methods.☆28Nov 20, 2024Updated last year
- Live entity editing for Stride (fka Xenko) games.☆30Feb 27, 2024Updated 2 years ago
- Fast SIMD sorting routines for int and float arrays☆23Apr 21, 2025Updated last year
- C-Sharp Language Binding for Eclipse iceoryx2™☆29Updated this week
- The official repo of the HexaEngine game engine☆170May 3, 2026Updated 3 weeks ago