☆11Dec 27, 2019Updated 6 years ago
Alternatives and similar repositories for hazel
Users that are interested in hazel are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Code-first explanations of how games work: reverse-engineering kits, skills, game info.☆16Updated this week
- Games track materials for CS50 2019☆16Sep 10, 2019Updated 7 years ago
- Learning opengl class by class following Cherno.☆12Dec 21, 2022Updated 3 years ago
- C# SPIR-V disassembler☆25Jan 1, 2022Updated 4 years ago
- A Modern OpenGl Renderer☆18Jun 16, 2021Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- particle experiments☆18Apr 6, 2015Updated 11 years ago
- My Attempt at an OS X layer for the Handmade Hero project☆18Jan 9, 2015Updated 11 years ago
- Simple C library for OpenGL math aimed at readability☆15Mar 21, 2020Updated 6 years ago
- Xbox Debug Monitor API rewrite☆15Dec 23, 2013Updated 12 years ago
- A selection of media files needed by Cauldron samples☆24Sep 26, 2023Updated 3 years ago
- Python script to generate landscapes matching those in The Sentinel☆27Jan 31, 2026Updated 9 months ago
- Visual shader editor for Lumix Engine☆15Aug 23, 2025Updated last year
- Spell check action☆13Mar 6, 2020Updated 6 years ago
- 致力于将Urho3D引擎英文文档翻译成中文文档☆23Feb 15, 2016Updated 10 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆22Jan 23, 2022Updated 4 years ago
- BioHazard☆19Aug 18, 2025Updated last year
- Golang YJS CRDT Database Server over Redis, Postgres☆27Mar 30, 2025Updated last year
- GeekGameBoard (GGB) is a small framework for building board and card games. It's based on Apple's Core Animation framework.☆21Mar 14, 2013Updated 13 years ago
- Utilities and common code for use with raylib☆116Dec 26, 2023Updated 2 years ago
- A demo skeletal animation implementation using assimp, glm and modern opengl☆26Sep 16, 2024Updated 2 years ago
- Some personal practice with raylib and raylib-cpp☆32May 13, 2021Updated 5 years ago
- Build MPV for Apple devices☆18Aug 11, 2026Updated 2 months ago
- Half-Life bsp map to gltf converter☆33Aug 1, 2026Updated 3 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Plot3d is an iOS framework for plotting data in 3D.☆22Jan 24, 2020Updated 6 years ago
- Single source file LDR ASTC texture decompression in C++ (derived from Google's open source Android project)☆46Feb 22, 2026Updated 8 months ago
- Swift implementation of an OpenGL content view driven by CVDisplayLinkimplement☆21Feb 2, 2018Updated 8 years ago
- Data and binaries of Lumix Engine☆77Jul 13, 2019Updated 7 years ago
- Shadertoy image shader test app with Vulkan.☆37May 26, 2017Updated 9 years ago
- Handmade Hero color scheme for Vim.☆24Sep 15, 2021Updated 5 years ago
- A low-level, cross-platform .NET graphics library. Vulkan, D3D11, OpenGL, OpenGL ES.☆49Updated this week
- Automatically generated low-level C# bindings for Dear ImGui☆25Jan 20, 2023Updated 3 years ago
- C++ bindings for box2d 3.x physics engine (aka box2c)☆50Oct 25, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A mind map or map of memory, mind, associative map- a diagram that displays words, ideas, tasks, or other elements located radially aroun…☆31Nov 14, 2021Updated 4 years ago
- Game engine project in C++/DX12 to explore software infrastructure ideas☆46Jul 19, 2025Updated last year
- GPU based framework for writing Raytracers/Pathtracers. (Pronounced as "Yu-nay")☆76Apr 23, 2020Updated 6 years ago
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆60Aug 19, 2023Updated 3 years ago
- ☆14Feb 14, 2019Updated 7 years ago
- ☆60Aug 31, 2025Updated last year
- A simple spheres ray tracer made with Rust based on Peter Shirley's book☆10Sep 2, 2018Updated 8 years ago