judax / OculusMobileSDKHeadTrackingLinks
A library that enables the integration of just the handling of the Oculus Mobile SDK Head Tracking mechanism into any Android application or library.
☆22Updated 8 years ago
Alternatives and similar repositories for OculusMobileSDKHeadTracking
Users that are interested in OculusMobileSDKHeadTracking are comparing it to the libraries listed below
Sorting:
- Rendering plugin for Unity☆34Updated 6 years ago
- A simulated controller for OpenVR☆57Updated 8 years ago
- Google VR Services Emulator for non Android N to get working Daydream Development Kit hardware☆48Updated 8 years ago
- Utility for viewing OSVR tracking data, using OpenSceneGraph.☆15Updated 9 years ago
- Using ARCore and GearVR, we are now able to get positional tracking on High End Mobile VR for Android.☆47Updated 7 years ago
- HoloKilo Positional Tracker for Android☆24Updated 9 years ago
- Unity, UE4, Python, OSVR, all plugins will be in this repo !☆10Updated 6 years ago
- Package for authoring OSVR experiences with Unity.☆101Updated 6 years ago
- Tool for determining distortion parameters of arbitrary HMDs, and a corresponding set of shaders to correct that distortion.☆37Updated 5 years ago
- Dump of Oculus Rift DK2 optical tracking code as-is, including a current snapshot of Vrui-3.2-001.☆81Updated 10 years ago
- Oculus mobile SDK VRLib, with my changes☆52Updated 10 years ago
- OSVR plugin providing Oculus Rift DK1 & DK2 orientation tracking via OpenHMD☆21Updated 8 years ago
- Export A-Frame From Unity Scene.☆83Updated 9 years ago
- ☆11Updated 3 years ago
- Unity framework for mobile VR apps☆21Updated 10 years ago
- Theta S Wifi Streaming Demo with Unity☆14Updated 8 years ago
- Unified documentation for the OSVR projects.☆93Updated 3 years ago
- Collection of GearVRf demo apps☆176Updated 6 years ago
- Daydream Elements is a collection of tech demos that showcase principles and best practices for developing high-quality VR experiences.☆137Updated 7 years ago
- The general idea is that the Kinect SDK can be used to retrieve the various Kinect data streams i.e., the RGB stream, body tracking data,…☆19Updated 3 years ago
- ☆37Updated 7 years ago
- Mac OS X Homebrew tap for OSVR☆15Updated 6 years ago
- Experiment w/ Leap Motion and Virtual Reality☆19Updated 9 years ago
- This is the source code for my blog article "Build your own holographic studio with RoomAlive Toolkit"☆41Updated 8 years ago
- ☆64Updated 5 years ago
- OpenXR API layer enabling XR_EXT_hand_tracking support using Ultraleap tracking☆46Updated 2 years ago
- A playground to understand how the positional tracking systems for PlayStation VR, Oculus Rift, and HTC Vive work.☆46Updated 4 years ago
- VRidge API is a way to read and write all head and motion controller tracking data used by VRidge.☆53Updated 6 years ago
- Play 360 videos in Unity with MovieTexture and WebCamTexture☆19Updated 8 years ago
- OSVR driver for use with the HTC Vive (including Vive PRE)☆61Updated 6 years ago