johannes-fetz / JoMapEditor
JoMapEditor is a tool (part of the Jo Engine) for MAP file creation (Jo Engine Specific Format)
☆9Updated 6 years ago
Alternatives and similar repositories for JoMapEditor:
Users that are interested in JoMapEditor are comparing it to the libraries listed below
- NEXTBasic_MC68000 Compiler + IDE☆11Updated 2 years ago
- Basic platformer engine for the Mega Drive☆19Updated 2 years ago
- OpenLara port for Sega Dreamcast☆25Updated 2 months ago
- an enhanced port of nuquake for dreamcast☆14Updated last week
- Ristar Disassembly☆26Updated 6 years ago
- Mod Player for the Sega Mega CD☆11Updated last year
- Kallistios-based dreamcast code samples☆18Updated 6 months ago
- Sonic Spinball Disassembly☆32Updated 5 years ago
- Knuckles' Chaotix Disassembly & Toolkit☆25Updated 11 years ago
- Sega Saturn Sound Project☆23Updated 4 months ago
- A mod of Nemul☆19Updated 3 years ago
- Genesis development engine and libraries based on SGDK☆10Updated 4 years ago
- Dr. Mario ported from NES to Sega Mega Drive☆17Updated 3 years ago
- http://sourceforge.net/p/nxdc/wiki/Home/☆17Updated 2 years ago
- A complete decompilation of Sonic Mania (2017)☆24Updated 9 months ago
- Sonic and Knuckles Collection Disassembly☆20Updated 6 years ago
- Bandai WonderSwan (Color/Crystal) & Benesse PocketChallenge V2 emulator for the Nintendo DS(i)/3DS.☆46Updated last month
- The source code to VVVVVV! http://thelettervsixtim.es/☆17Updated 4 years ago
- Street of Rage 2 port for SNES (unfinished)☆17Updated 4 years ago
- SegaCD Mode 1 PCM driver and demo☆24Updated 10 months ago
- A bunch of tools related to the Sega Dreamcast☆13Updated last year
- Zombie based First Person Shooter homebrew for 3DO.☆25Updated last year
- ☆11Updated 3 years ago
- An SNES BRR encoder / decoder. snesbrr encodes standard PCM wave files into BRR files that can be used by the S-DSP of the SNES. Windows …☆13Updated 8 years ago
- Project MD official repository☆33Updated 12 years ago
- Wine wrapper generator script that enables SGDK usage in e.g. Linux☆18Updated 2 years ago
- Yet Another Tilemap and Super Scaler Demo for the Sega 32X☆18Updated last year
- SNES graphics decompression tools☆24Updated 3 years ago
- Code for SGDK tutorials from Under-Prog.Ru☆10Updated last year
- PICO-8 implementation with SDL2 and RetroArch back-ends☆9Updated 5 months ago