jochem-waque / LeagueConvertLinks
Effortlessly convert League of Legends models to glTF, with textures and animations.
☆52Updated last year
Alternatives and similar repositories for LeagueConvert
Users that are interested in LeagueConvert are comparing it to the libraries listed below
Sorting:
- LeagueToolkit is a library for parsing and editing assets from League of Legends☆119Updated last month
- A library containing everything to extract files from client files.☆132Updated last month
- Convert between League of Legends mesh formats and the glTF runtime format☆157Updated 6 months ago
- Tool allowing you to download any version from League of Legends☆42Updated 3 years ago
- Fantome is a custom content installer for League of Legends☆101Updated 2 years ago
- League Of Legends Model Viewer☆19Updated 3 years ago
- A League of Legends Model Viewer☆27Updated last year
- ☆19Updated 3 weeks ago
- Simple converter for dds<->tex files, works at least for all files in League of Legends currently☆26Updated last month
- BIN file editor for League of Legends☆11Updated 4 years ago
- ☆39Updated 3 weeks ago
- Wad archive editor for League of Legends☆629Updated last month
- A parser for .wad files from League of Legends.☆49Updated 7 years ago
- Tool for recoloring League Of Legends particles in a fast and easy way☆22Updated 4 months ago
- 🐞 Simple, minimal low-level debugger for the League of Legends client☆70Updated last year
- Files from League of Legends to use in your projects, distributed by Riot Games. Contains some old and new files and is updated after eac…☆76Updated this week
- ☆25Updated 3 months ago
- A place for keeping and discussing additional data we plan to provide through CDragon.☆69Updated 2 weeks ago
- A reimagining of Kanan for Mabinogi written in C++☆155Updated last year
- Gunfire Reborn mods☆35Updated 3 years ago
- A .pak unpacker used for reverse engineering Amazon's upcoming New World MMO☆62Updated last year
- Documentation of files and formats handled by CDragon☆118Updated this week
- Fork of Unity mono that's used to compile mono.dll with debugging support enabled☆14Updated 4 years ago
- ☆42Updated 7 years ago
- Clientless Bot for League of Legends < v4.20 + Control Panel☆45Updated 8 years ago
- Creator Suite powered by Riots Replay API.☆97Updated 3 years ago
- Script to serve LCU spec site☆25Updated last year
- Simple good performance byte pattern/PE signature scanner, allowing upwards of 5000MB/s per core (30000+MB/s with AVX) on modern hardware…☆92Updated 6 months ago
- Unity Runtime Libraries used by MelonLoader for Assembly Generation☆54Updated 4 months ago
- Play, manage, and inspect League of Legends replays☆408Updated 3 weeks ago