jkotlinski / vicpack
C64 Graphics Converter
☆12Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for vicpack
- A first attempt at doing an 8-way scroller for the Commodore 64.☆12Updated 6 years ago
- Handy 6510 assembly modules for Kick Assembler☆22Updated 4 years ago
- Cruncher plugins for Kick Assembler☆17Updated last year
- An implementation of smoothly scrolling a character-based screen on a Commodore 64☆42Updated 2 years ago
- Covert Bitops Loadersystem☆13Updated last year
- Low level Windows pixel editor for C64☆53Updated 4 years ago
- Yet Another Space Invaders Clone for the Unexpanded Commodore VIC 20☆11Updated 6 years ago
- Commodore 64 tips'n tricks☆46Updated 2 weeks ago
- Multidirectional scrolling game framework for the C64. Its modified version is used in the game MW ULTRA.☆53Updated last year
- c64 assembly examples☆36Updated last year
- Convertron3000 commodore 64 graphics converter☆40Updated 5 months ago
- Some routines to handle a C64 sprite multiplexer☆25Updated 4 months ago
- Code dump for all the dissect streams where we patch an exisiting game☆32Updated 4 years ago
- Commodore VIC20: Software Sprite Stack library using modern 6502 assembler☆24Updated 8 years ago
- A cross-assembler targetting the C64.☆17Updated 3 years ago
- A Commodore 64 port of Activision's Frostbite. https://csdb.dk/release/?id=183742☆24Updated 2 years ago
- Starfield from Galencia☆19Updated 6 years ago
- Commodore 64 code samples☆20Updated 11 years ago
- Ditheridoo - multicolor bitmap editor for Commodore 64☆41Updated 2 years ago
- c64 demo-loader/framework☆35Updated last week
- Commodore 64 (or MEGA65) "AdLib" player (for DOSBOX DRO files) using SFX Sound Expander Cartridge or similar☆12Updated last month
- virtual 1541 disk commander☆22Updated last year
- Library of useful Commodore 64 assembly routines☆15Updated 4 years ago
- C64 action / adventure game☆61Updated 6 years ago
- Various common functionalities intended to be used by other libraries.☆13Updated 6 months ago
- An optimal, byte-aligned, LZ+RLE hybrid encoder, designed to maximize decoding speed on NMOS 6502 and derived CPUs☆38Updated last year
- Commodore 64 games, tools, and source code.☆19Updated 3 years ago
- A Commodore 64 version of Activision's Chopper Command☆42Updated 4 years ago
- VSP and Line Crunching are used to scroll the screen in all directions.☆14Updated 4 years ago
- A repository of C64 code from books and magazines published in the 80s and 90s☆17Updated 4 years ago