jeromeetienne / threex.daynight
three.js extension for a day-night cycle
☆31Updated 5 years ago
Alternatives and similar repositories for threex.daynight:
Users that are interested in threex.daynight are comparing it to the libraries listed below
- three.js module to display a ground of grass☆16Updated 10 years ago
- First Person Controller☆24Updated 8 years ago
- Convert an equirectangular panorama into a cubemap texture☆60Updated 8 years ago
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- Example of a Shadertoy conversion☆77Updated 7 years ago
- three.js game extensions for fast grass.☆57Updated 2 years ago
- A threejs material that helps to make use of ShaderToy shader code on meshes☆40Updated 2 years ago
- Particle system for Three.js☆28Updated last year
- CLI tool & Node.js addon to generate navigation mesh☆51Updated 2 years ago
- ☆26Updated 8 years ago
- Bloom blend effect for three.js.☆31Updated 8 years ago
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆39Updated 2 years ago
- get stats from three.js renderer☆70Updated 6 years ago
- three.js extension provide a laser-like display☆66Updated 7 years ago
- An A-Frame component for placing raytraced surfaces in a scene.☆27Updated 5 years ago
- High resolution and depth rendering to PNG for Three.js☆36Updated last year
- three.js addon to create special or extended geometries. The addon generates indexed or non indexed BufferGeometries.☆52Updated 3 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆53Updated 2 years ago
- FrameBuffer Object inspector for three.js☆136Updated 7 years ago
- WebGL shader effect☆34Updated 9 years ago
- JavaScript (game) demo project with ThreeJS & CannonJS☆33Updated 4 years ago
- aframe particle system component using texture billboards☆18Updated 3 years ago
- Teleport module for WebVR, THREE.js and VRController.js projects☆32Updated 11 months ago
- Shooter AI showcase with Yuka.☆86Updated last year
- http://makc3d.wordpress.com/2014/07/20/threejs-first-person-shooter/ ::☆44Updated 10 years ago
- Chainable onBeforeCompile and per-mesh uniforms.☆18Updated 4 years ago
- Runtime library for ShaderFrog☆78Updated 3 years ago
- Lightweight mesh class for faster rendering and to reduce memory.☆11Updated 3 years ago
- Play pre-simulated particle systems in A-Frame☆72Updated last year
- Mixing table for easy sprite animations in Three.js☆71Updated 2 years ago