Generic Game Server
☆16Nov 8, 2012Updated 13 years ago
Alternatives and similar repositories for GGS
Users that are interested in GGS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- as3dpad is a virtual gamepad designed for Adobe AIR mobile. You can develop a iOS/Android game and receive user data from the touch scree…☆19Sep 18, 2013Updated 12 years ago
- ☆13Sep 25, 2019Updated 6 years ago
- get color from spherical harmonic coefficients and normals☆12Oct 24, 2016Updated 9 years ago
- GLSL to bytecode compiler and VM☆11May 24, 2016Updated 10 years ago
- A JavaScript project that combines the rhythm gameplay of Dance Dance Revolution with an endless runner.☆11Jul 6, 2017Updated 9 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Messing around with a Terraria like terrain in haXe☆15Nov 26, 2011Updated 14 years ago
- Actor model implemented in OCaml - early alpha☆10Jun 5, 2020Updated 6 years ago
- Play videos in Kha☆10Jan 22, 2019Updated 7 years ago
- Simple lightweight object encoder/decoder☆12Oct 1, 2011Updated 14 years ago
- a structural comparison tool for Lisp☆11Jun 2, 2014Updated 12 years ago
- ☆15Feb 18, 2022Updated 4 years ago
- Easy framework for fluid-resizing layouts☆14Apr 10, 2017Updated 9 years ago
- hxwgpu is a work in progress haxe/hxcpp wrapper around wgpu-native, allowing the use of the WebGPU API on desktop☆12Jul 11, 2020Updated 6 years ago
- WebGL☆15Aug 4, 2016Updated 10 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Github fork of ToME/TE4☆13Aug 28, 2014Updated 11 years ago
- Haxe Open Asset Import Library (Assimp)☆13Apr 9, 2019Updated 7 years ago
- The core backend library used to power Vortex. The library is designed to abstract GL rendering into easier to understand classes/functio…☆10Nov 7, 2024Updated last year
- Simple multiplayer shmup for Kore using a combination of reliable and unreliable packets supplemented by client prediction.☆11Jan 4, 2017Updated 9 years ago
- JPCT-AE and Vuforia integration☆14Mar 30, 2015Updated 11 years ago
- A lyric projection mapper for reality and virtuality☆17Jan 6, 2021Updated 5 years ago
- A Scala and Akka based map-reduce framework☆11Jul 23, 2015Updated 11 years ago
- Source maps support for Haxe☆13Oct 5, 2023Updated 2 years ago
- Haxe LLVM code gen backend (not for Neko JIT)☆12Oct 9, 2014Updated 11 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Make your character with facial blendshapes show natural facial expressions. Designed for models from Autodesk Character Generator.☆15Feb 27, 2017Updated 9 years ago
- A simple example showing how to implement a DDA based screen-space ray marcher in Unity☆13Apr 18, 2017Updated 9 years ago
- Experimentations with distributed tasks for a game engine☆12Jul 20, 2012Updated 14 years ago
- HKOSCon2017 Haxe Game Workshop☆10Jun 12, 2017Updated 9 years ago
- Famuz is a programming language for writing music☆12Nov 26, 2020Updated 5 years ago
- Vehicle system for Unity Converted To Dots☆11Apr 3, 2020Updated 6 years ago
- Procedural 3d City generator in Unity using real life geometrical data from open street maps☆13May 2, 2019Updated 7 years ago
- Screen space global illumination for interactive mixed reality☆14Dec 13, 2017Updated 8 years ago
- JSX in Common Lisp☆15Jan 19, 2016Updated 10 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Portable SIMD specification☆19Apr 24, 2017Updated 9 years ago
- Interface for graphics module providing various outputs options to render☆16Jul 30, 2026Updated last week
- ☆11Mar 4, 2015Updated 11 years ago
- By using real-time hand tracking, tracked the motions of the hand to simulate drawing on a virtual whiteboard☆11Feb 4, 2015Updated 11 years ago
- Streams from the future. With lasers, of course ... whoaaaaa!!!!☆13Aug 13, 2024Updated last year
- GLSL shader tools for Haxe/Lime☆16Sep 26, 2022Updated 3 years ago
- Boids and flock simulation slavishly ported from Nature of Code with canvas, gl-vec2 and typescript.☆15Feb 28, 2023Updated 3 years ago