jedis / jedioutcast
Final Source Code For Jedi Outcast - Forked from http://sourceforge.net/projects/jedioutcast/
☆40Updated 12 years ago
Alternatives and similar repositories for jedioutcast:
Users that are interested in jedioutcast are comparing it to the libraries listed below
- Final Source Code For Jedi Academy - Forked from http://sourceforge.net/projects/jediacademy/☆52Updated 8 years ago
- Community effort to maintain and improve the SDK tools for Jedi Academy + Jedi Outcast released by Raven Software☆19Updated last year
- ☆35Updated 4 years ago
- ☆19Updated 4 years ago
- Engine based on (RB) Doom 3 BFG aiming to allow the creation of standalone games☆83Updated 3 years ago
- ☆53Updated 6 years ago
- ☆76Updated last year
- Raytracing port of Quake 1☆48Updated 4 years ago
- Building Quake 2 using Visual Studio 2013☆29Updated 9 months ago
- Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/zdoom/gzdoom☆71Updated 2 years ago
- Doom 3 for projects...☆15Updated 9 years ago
- Quake 4 SDK integrated with Doom 3☆103Updated 3 years ago
- Optional Vulkan renderer lib for Yamagi Quake II☆51Updated last month
- ☆35Updated last year
- JK2MV - improved, modernized JK2 client and server☆114Updated last month
- A port of Team Evolves Zaero to Yamagi Quake II☆28Updated last month
- Spearmint Quake 3 and Team Arena game code.☆40Updated 2 months ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆17Updated last year
- id Tech 4 (Doom 3) skeletal mesh / animation exporting add-on for Blender 2.76☆19Updated 9 years ago
- Heavy Metal: F.A.K.K. 2 - Tools & Source Code☆56Updated 4 years ago
- The Quake II maptools (bspinfo, common, qbsp3, qdata, qrad3 and qvis3)☆20Updated 2 years ago
- Nightdive Studios SiN Gold Game Source☆53Updated 5 years ago
- ☆11Updated 5 years ago
- unofficial mirror of QuakeSpasm SVN with branches for stuff I'm working on☆62Updated last year
- A Quake, Hexen 2, Quake 3, Quake 3 Arena, Return To Castle Wolfenstein and Wolfenstein - Enemy Territory port.☆20Updated 10 years ago
- An SDK to create Mods for dhewm3☆67Updated 2 months ago
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆61Updated last year
- Original Xash3D engine.☆21Updated 5 years ago
- Quake III Arena with DRX Ray Tracing☆22Updated 4 years ago
- An engine replacement for Star Trek Voyager: Elite Force Holomatch (multiplayer) based on ioquake3 and ioEF.☆51Updated 7 months ago