jdah / microcraft
A minicraft remake
☆624Updated 3 years ago
Alternatives and similar repositories for microcraft:
Users that are interested in microcraft are comparing it to the libraries listed below
- yeah I made it again☆672Updated 3 years ago
- Minecraft, but I made it in 48 hours.☆4,169Updated 10 months ago
- An 8-bit minicomputer with a fully custom architecture☆1,339Updated 2 years ago
- Wolfenstein/DOOM style software renderers☆961Updated 2 years ago
- A small SDL2 game made in 48 hours☆116Updated 2 years ago
- Minicraft+, an extension of Notch's original minicraft project, with tons more features.☆509Updated this week
- Notch's Ludum Dare 22 entry.☆114Updated 7 years ago
- Bringing Minecraft Classic to the opensource world!☆119Updated 12 years ago
- This is a Minecraft clone for the coding Minecraft tutorial series at GamesWithGabe on YouTube.☆73Updated 2 years ago
- A Minecraft Clone developed live on stream at twitch.tv/gameswthgabe☆96Updated 3 years ago
- ASCII & UNICODE Graphics Library made for and using C++ Windows☆204Updated last year
- Voxel Engine (like Minecraft) in Python and OpenGL☆262Updated last year
- A (broken) SDL2 game made in 48 hours☆262Updated 2 years ago
- ☆907Updated 3 years ago
- Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server☆702Updated last month
- ☆509Updated last year
- A small 2D C# game engine I made in about 24 hours.☆166Updated 2 years ago
- A Minecraft-esque game for the TI 84 CE calculator.☆805Updated last year
- An experimental Ray tracer I made completely from scratch, without any external libraries☆143Updated 3 years ago
- A Minecraft Clone in C++☆180Updated 3 weeks ago
- A Minecraft clone with many advanced features☆306Updated this week
- A Minecraft clone demo (master thesis)☆244Updated last year
- Custom 16-bit homebrew CPU, emulator, renderer, circuit, and language☆790Updated this week
- Gonkee's Epic Physics Engine 3D (Gepe3D)☆503Updated 11 months ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆23Updated 2 years ago
- A Raytraced Minecraft Classic 0.0.30a port to C☆320Updated 2 years ago
- Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.☆537Updated this week
- A First Person Shooter at the command line? Yup...☆614Updated last year
- ☆75Updated 3 years ago
- Custom programming interpreter for ZSharp (Z#), a custom game programming language I made☆677Updated last year