Gonkee's Epic Physics Engine 3D (Gepe3D)
☆504Oct 25, 2026Updated this week
Alternatives and similar repositories for Gepe3D
Users that are interested in Gepe3D are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Simple physics simulator with support for rigid bodies, force generators and constraints.☆707May 2, 2024Updated 2 years ago
- A public domain SDL2 OpenGL template project including build scripts☆27Oct 26, 2023Updated 3 years ago
- A game engine currently under development.☆396Mar 30, 2025Updated last year
- A simple program that simulates fluid in real-time. Rendered using OpenGL.☆24Sep 15, 2017Updated 9 years ago
- Smoothed Particle Hydrodynamics Fluid Simulation☆60Dec 11, 2014Updated 11 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Minimalist real-time 3D particles simulator (Boids, Fluids, Clouds) based on OpenGL/OpenCL frameworks☆48Jan 4, 2025Updated last year
- An experimental raytracer using OpenGL for GPU acceleration☆225Oct 10, 2022Updated 4 years ago
- A position-based physics engine☆18Jan 2, 2023Updated 3 years ago
- Implementation of the Boids algorithm in Unity☆23Jun 18, 2024Updated 2 years ago
- ☆99Apr 25, 2022Updated 4 years ago
- Multithreaded deterministic minimalist Verlet solver☆559Updated this week
- Boids implementation in C++ with spatial hashing☆15Jul 24, 2021Updated 5 years ago
- An 8-bit minicomputer with a fully custom architecture☆1,388Jun 5, 2022Updated 4 years ago
- Minecraft, but I made it in 48 hours.☆4,416Apr 26, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- In early development☆16Jul 20, 2020Updated 6 years ago
- Voxel Engine with PBR rendering using Vulkan☆17Sep 9, 2023Updated 3 years ago
- Plugin allowing use of SubViewports to display 2D interfaces in 3D.☆12Oct 31, 2023Updated 3 years ago
- Double pendulum simulation in Rust Programming language☆39Jun 8, 2026Updated 4 months ago
- A collection of GPU demos aiming to educate and provide examples of utilising GPU parallel computing in game development.☆17Jul 23, 2022Updated 4 years ago
- A simple C++/OpenGL application to create quick and dirty mathematically accurate animations☆1,013Sep 8, 2024Updated 2 years ago
- A realistic & physically based human skin shader☆12Apr 3, 2018Updated 8 years ago
- C# OpenGL Particle Simulation, GPU accelerated☆285Dec 20, 2024Updated last year
- Simulating Grass☆37Feb 5, 2021Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆111Jun 12, 2026Updated 4 months ago
- My college project☆30Mar 3, 2021Updated 5 years ago
- Compute shader approach for rendering a volumetric black hole☆21Nov 12, 2023Updated 2 years ago
- ☆273May 21, 2025Updated last year
- JoltPhysics C# bindings☆423Oct 23, 2026Updated last week
- Basic cloth simulation using Verlet integration☆773Jul 26, 2024Updated 2 years ago
- Add Force Directed Graph Mechanics to SpriteKit Scenes☆10Nov 25, 2023Updated 2 years ago
- Unity based app to view character models from wow and dress them up.☆11Jul 27, 2026Updated 3 months ago
- TF2-like FPS Character Controller for Godot Game Engine☆12Oct 15, 2022Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Language Server implementation for Apple Pkl language written in Swift☆20Apr 27, 2024Updated 2 years ago
- original simulo bevy prototype☆10Nov 21, 2024Updated last year
- The Octo voxel game engine☆397Jul 31, 2026Updated 3 months ago
- CPU and GPU implementations of a particle-based physics simulation based on Macklin et. al's "Unified Particle Physics for Real-Time Appl…☆192May 12, 2015Updated 11 years ago
- Community edition of the Slingshot physics engine☆160Nov 19, 2023Updated 2 years ago
- Import OSGJS files AKA OpenSceneGraph files into Blender☆26Feb 24, 2021Updated 5 years ago
- Open-world sandbox game for macOS and iOS (WWDC 2022 submission)☆12Sep 17, 2024Updated 2 years ago