These are all the notes for every course I attended during my study at ECE - NTUA
☆59Apr 7, 2025Updated last year
Alternatives and similar repositories for ece-ntua2020
Users that are interested in ece-ntua2020 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A chip8 emulator made in gameboy assembly for the gameboy☆16Aug 12, 2021Updated 5 years ago
- A suite of test ROMs for the Game Boy and Game Boy Color.☆11Sep 5, 2020Updated 5 years ago
- A modular Gameboy test framework and a lot of potentially emulator-breaking test cases.☆14Feb 26, 2021Updated 5 years ago
- ☆10May 26, 2020Updated 6 years ago
- CRV, a tiny RISC-V runtime assembler☆14Aug 21, 2023Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- IA-64 emulator☆15Aug 13, 2021Updated 5 years ago
- WIP gameboy advance emulator☆14Mar 22, 2024Updated 2 years ago
- Casio Loopy emulator written in D.☆14Dec 29, 2020Updated 5 years ago
- A Gameboy emulator made in Crystal as part of a 5-day speedrun (runs Pokemon Blue so it's perfect)☆12Jul 18, 2025Updated last year
- A very immature PS1 emulator☆16Aug 22, 2021Updated 4 years ago
- UltraHLE source code☆27Jul 24, 2026Updated 3 weeks ago
- WIP NDS test ROM for emulators☆20Apr 2, 2023Updated 3 years ago
- A toy C compiler☆13May 27, 2024Updated 2 years ago
- Hardware test suite☆31Nov 24, 2024Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A library for runtime code generation☆20Oct 17, 2022Updated 3 years ago
- w.i.p gba emulator☆16Jun 12, 2024Updated 2 years ago
- Decompilation of Fire Emblem: The Binding Blade☆17Jul 12, 2026Updated last month
- A set of tools surrounding Gekko/Dolphin Metrowerks symbol map (*.map) and executable (*.dol) files☆20Dec 15, 2021Updated 4 years ago
- A disassembly of the Tamagotchi P1 ROM☆20Apr 14, 2023Updated 3 years ago
- The MINA Instruction Set Architecture.☆17Apr 7, 2023Updated 3 years ago
- Modified version of llvm with a backend for the DSi and 3DS Teak DSP☆22Oct 22, 2023Updated 2 years ago
- Crystal bindings to ImGui-SFML☆18Nov 23, 2025Updated 8 months ago
- Space Invaders emulator written in Lua and LÖVE☆33Nov 14, 2023Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Shader compiler for Nintendo Switch, targeting the deko3d API (based on mesa/nouveau sources)☆27Mar 12, 2022Updated 4 years ago
- Simple Platform Bindings for graphic context management☆18Jan 31, 2024Updated 2 years ago
- Instruction tester for ARM emulators☆16Jul 6, 2017Updated 9 years ago
- Exploring NDS 3D interpolation☆19Jun 3, 2021Updated 5 years ago
- A guide to disassembling the Playstation 1 laser assembly to clean the mirror and re-tune it.☆27Jun 25, 2025Updated last year
- PlayStation emulator written in C++.☆28Mar 31, 2023Updated 3 years ago
- Jazelle driver and documentation☆30Jun 14, 2022Updated 4 years ago
- Toy GBA emulator☆27Feb 6, 2021Updated 5 years ago
- ☆22Oct 13, 2024Updated last year
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- highly accurate GBA emulator, built from scratch☆26Jan 17, 2026Updated 7 months ago
- ☆26Jun 30, 2023Updated 3 years ago
- Playstation emulator in c++17☆25Jan 4, 2025Updated last year
- armwrestler for gba with multiple load-store tests working☆28Jun 5, 2020Updated 6 years ago
- ☆32Jan 19, 2023Updated 3 years ago
- Ahead-of-time compiled WASM-4 runtime☆32Jul 17, 2024Updated 2 years ago
- multi system emulator☆23Sep 22, 2024Updated last year