int19h / Bannerlord.CSharp.ScriptingLinks
C# scripting for Mount & Blade 2: Bannerlord
☆21Updated 3 years ago
Alternatives and similar repositories for Bannerlord.CSharp.Scripting
Users that are interested in Bannerlord.CSharp.Scripting are comparing it to the libraries listed below
Sorting:
- A library of commonly used tools and mod-collision avoidance functionality.☆26Updated 5 years ago
- Module that includes the latest version of Harmony.☆45Updated last month
- ☆75Updated last month
- An external dashboard mod for Mount & Blade II: Bannerlord☆12Updated 3 weeks ago
- Source files of Realistic Battle mod for Mount and Blade 2 Bannerlord☆35Updated last week
- Mount&Blade: Bannerlord XML editor Tools based on Unity3D Editor☆15Updated 2 years ago
- Bannerlord mod: War, peace, NAPs, alliances, civil wars, relationships, and interactions.☆56Updated last week
- A tool to create a copy of an assembly in which all members are public (types, methods, fields, getters and setters of properties).☆107Updated 4 years ago
- A library for creating transparent overlay using windows API & ImGui.NET☆123Updated 4 months ago
- Adds various cheats to Mount & Blade: Bannerlord.☆19Updated last year
- 📃 Next-generation Valve's key value framework for .NET☆171Updated last month
- A library for making plugins which target IL2CPP and Mono Unity games.☆128Updated 2 years ago
- Mod Configuration Menu. A Module for easy Setting integration. Documentation available.☆46Updated last month
- ☆105Updated 2 months ago
- Extension library for Mount & Blade II: Bannerlord.☆26Updated last month
- Managed, high performance, fully featured memory manipulation library written in C#, providing a very easy to use API.☆88Updated 2 months ago
- A fast, easy-to-use Valve Data Format parser for .NET☆113Updated 2 years ago
- Harmony built on top of MonoMod.RuntimeDetours with additional features☆480Updated last month
- AOT friendly dependency injection☆12Updated 2 years ago
- MSBuild plugin for directly accessing non-public members in .NET assemblies.☆68Updated this week
- Common code used by MonoMod and other .NET modding libraries. Not to be confused with MonoMod.Utils (for mods).☆77Updated 2 years ago
- Allows to run C# code without compiling it in Unity games☆107Updated last year
- Multi-platform .NET bindings to the Ultralight project.☆134Updated 2 years ago
- Detailed Character Creation☆35Updated last week
- Hand-written C# Lua parser and script-based code transformation engine.☆21Updated last year
- A simple personal use utility library that can be used to inject Dear Imgui into the current process.☆19Updated 2 weeks ago
- .NET Assembly stripper, publicizer and general utility tool☆72Updated 3 years ago
- .NET bindings for Ultralight next-gen HTML renderer☆71Updated 3 months ago
- An unofficial asset explorer for Mount&Blade II: Bannerlord☆65Updated 3 years ago
- AssetRipper plugin to make it easy to export Valheim to a Unity project.☆15Updated 2 years ago