ikskuh / TinyVGLinks
A new format for vector graphics: Tiny vector graphics
☆42Updated 3 years ago
Alternatives and similar repositories for TinyVG
Users that are interested in TinyVG are comparing it to the libraries listed below
Sorting:
- wren bindings for zig☆28Updated 2 years ago
- OS-native file dialogs on Linux, macOS and Windows☆60Updated 3 weeks ago
- Game engine written in zig, no external dependencies required!☆50Updated 4 years ago
- Zig Windowing Library☆105Updated 3 years ago
- Address-stable array with a max size that allocates directly from virtual memory.☆26Updated 3 weeks ago
- An example application for the Oculus Quest, written in Zig☆36Updated 9 months ago
- Zig 3D game engine.☆89Updated 3 years ago
- ☆70Updated 2 years ago
- A type erasure library for Zig that is meant to be eventually upstreamed to std☆39Updated 2 months ago
- A community effort to create a small multiplayer 3D shooter game in pure zig☆52Updated 3 years ago
- Fast, small, cross-platform WebGPU implementation☆29Updated 2 years ago
- A fast and simple zig native ECS.☆35Updated 5 months ago
- Adding single header files in zig programs☆10Updated 3 years ago
- Zig-based framework for creating game tools and helper apps☆133Updated 3 years ago
- Repository for developing software for a "personal cloud" project☆24Updated 3 years ago
- A zig based Imgui Application framework☆117Updated 6 months ago
- ☆52Updated 3 years ago
- a dependency management solution for zig projects!☆20Updated 2 years ago
- ZIP (and soon, other formats) implemented in Zig☆28Updated last year
- Write PlayStation 2 homebrew in Zig!☆17Updated last year
- universal block engine☆15Updated 3 years ago
- A library to support text rendering in arbitrary contexts☆38Updated 2 years ago
- Automatically generate headers/bindings for other languages from Zig code☆83Updated 2 years ago
- Sparse sets for zig, supporting both SOA and AOS style☆72Updated last year
- Zig language bindings for the ENet library☆13Updated 3 years ago
- Mach engine examples☆83Updated last year
- Cross platform Zig library for obtaining a rendering context and loading assets☆24Updated 10 months ago
- An archetype-based entity-component-system library written in Zig.☆16Updated last year
- A clone of the classic QBasic Gorillas written in the Zig programming language☆54Updated 2 years ago
- ☆42Updated last year