igtampe / BasicRender
BasicRender is a graphics library that make it easy to render graphics and basic images to a console screen.
☆25Updated last year
Alternatives and similar repositories for BasicRender:
Users that are interested in BasicRender are comparing it to the libraries listed below
- Audio playback/capturing engine for C#☆189Updated 2 years ago
- A fast, Cross-platform Raylib C# Wrapper.☆90Updated 3 months ago
- A simple, lightweight yet highly versatile OpenGL graphics library☆177Updated 3 weeks ago
- A fast, Cross-platform .NET 9 C# 13 game engine.☆117Updated this week
- A fast, Cross-platform .NET 9 C# 13 Render Framework.☆52Updated this week
- C# bindings for SDL3 (https://github.com/libsdl-org/SDL)☆71Updated last month
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated 11 months ago
- A high-level 3D class library that gives you real-time 3D graphics with just a few lines of C# code. Supports multiple platforms. Impleme…☆111Updated 2 months ago
- Allows playback of audio files on .NET Core with minimal dependencies☆129Updated last year
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆122Updated 2 months ago
- Avalonia ColorPicker control☆201Updated 5 months ago
- A light library for C# vector graphics☆278Updated this week
- A framework for developing multimedia-based applications.☆287Updated last month
- A port of tm4e to bring TextMate grammars to dotnet ecosystem☆119Updated last month
- A C# framework that provides utilities for 2D drawing, audio, basic algorithms, and more. Useful for quick prototyping and implementing g…☆29Updated 4 years ago
- C# implementation of a Rope<T> immutable data structure.☆120Updated 4 months ago
- Framework for converting C libraries to other languages☆97Updated 6 months ago
- A color picker for Avalonia☆84Updated last year
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated 4 months ago
- RPC library with classic .NET Remoting flavour☆73Updated this week
- NWindows is a cross-platform window creation and management library for .NET☆84Updated last year
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆308Updated 4 months ago
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆45Updated 4 months ago
- A CSharp library that gives you better console handling for that classic ASCII look.☆76Updated 2 years ago
- The only library allowing to create Tensors (matrices extension) with custom types☆51Updated 2 years ago
- C# .NET 5+ Wrapper for the Fmod audio library☆41Updated 2 years ago
- Completely free, open-source, cross-platform, and blazingly fast asynchronous engine for creating modern games and apps☆23Updated 8 months ago
- A cross-platform command line input library that provides syntax highlighting, autocompletion, history and multi-line input.☆165Updated 9 months ago
- The compiler repository for the Draco programming language.☆117Updated this week
- Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building exper…☆94Updated this week