A lightweight, self-hosted Ngrok alternative for secure HTTP tunneling using your own VPS + domain. Fast, unlimited, and developer-friendly.
☆31Feb 2, 2026Updated 3 months ago
Alternatives and similar repositories for liptunnel
Users that are interested in liptunnel are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A shader script tester for Vulkan. Moved to https://gitlab.freedesktop.org/mesa/vkrunner☆46Sep 18, 2023Updated 2 years ago
- C++ implementation of Vulkan sitting on D3D12☆82Apr 18, 2018Updated 8 years ago
- glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clea…☆79Sep 3, 2024Updated last year
- Physically Based Software Renderer☆113Jul 11, 2020Updated 5 years ago
- Core OpenGL over Vulkan☆118Jun 23, 2024Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- SPIR-V specs☆142Updated this week
- An abstraction layer for graphics APIs.☆219Updated this week
- High level vulkan 2D vector-like graphics api (C++)☆196Feb 14, 2021Updated 5 years ago
- Physically Based Renderer (PBR) and scene graph designed as ECS for PEX: define entities to be rendered as collections of components with…☆249Apr 16, 2026Updated 2 weeks ago
- Vulkan API Layer☆237May 13, 2025Updated 11 months ago
- Modern C++ vulkan utility library.☆262Dec 5, 2020Updated 5 years ago
- SPIRV-Headers☆337Apr 20, 2026Updated last week
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆357Jan 1, 2022Updated 4 years ago
- Vulkan compute for people☆351Oct 15, 2023Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Experimental High Level Framework for Vulkan☆329Jan 21, 2019Updated 7 years ago
- Simple Vulkan raytracing tutorials☆388May 12, 2025Updated 11 months ago
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆448Nov 2, 2019Updated 6 years ago
- ☆478Oct 13, 2022Updated 3 years ago
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆537Jun 4, 2024Updated last year
- 3D C/C++ Game Engine - Created By Brady Jessup☆521Apr 29, 2025Updated last year
- Anvil is a cross-platform framework for Vulkan☆609Jun 17, 2024Updated last year
- Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...☆836Jan 29, 2024Updated 2 years ago
- VUDA is a header-only library based on Vulkan that provides a CUDA Runtime API interface for writing GPU-accelerated applications.☆909Jan 21, 2024Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Vulkan API for JavaScript/TypeScript☆945Jan 3, 2021Updated 5 years ago
- Lightweight, multi-platform, data-oriented game engine.☆921Mar 22, 2026Updated last month
- ☆888Sep 7, 2021Updated 4 years ago
- Moved to https://github.com/KhronosGroup/glTF-Blender-IO.☆837Mar 28, 2019Updated 7 years ago
- Vulkan Validation Layers (VVL)☆990Updated this week
- Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.☆1,045Apr 21, 2023Updated 3 years ago
- ☆1,297Updated this week
- Vulkan Samples☆1,419Jul 28, 2021Updated 4 years ago
- Modern C++ library for the development of real-time graphical applications☆1,764Mar 10, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- AMD Open Source Driver For Vulkan☆1,969Sep 15, 2025Updated 7 months ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,133Updated this week
- Mesh parameterization / UV unwrapping library☆2,483Jun 16, 2024Updated last year
- Embree ray tracing kernels repository.☆2,689Apr 24, 2026Updated last week
- Header only C++11 tiny glTF 2.0 library☆2,449Apr 5, 2026Updated 3 weeks ago
- Real-Time Rendering Framework☆3,145Jan 7, 2025Updated last year
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,497Updated this week