hughsk / ticker
Game/animation loop helper
☆21Updated 11 years ago
Related projects ⓘ
Alternatives and complementary repositories for ticker
- Modular scene graph for composing and manipulating objects in a 3D scene.☆61Updated 7 years ago
- A lightweight wrapper around the <canvas> element to ease context and ratio handling.☆14Updated 8 years ago
- A naive but generic beat-detection module☆38Updated 11 years ago
- A transform stream for glslify that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.☆34Updated 8 years ago
- Mouse/touch-draggable first-person camera☆17Updated 8 years ago
- Creates a ring cut into piece in 3d space.☆26Updated 9 years ago
- minimal tweening engine☆105Updated 7 years ago
- Linear interpolation between two angles along the shorter arc☆16Updated 6 years ago
- injects a #define statement into a shader source☆9Updated 9 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 8 years ago
- Some weird animations made with regl and WebGL☆17Updated 8 years ago
- simplified touch/mouse events for flick and swipe☆43Updated 7 years ago
- A browserify transform that transparently enables live reloading of your shaders when using glslify.☆41Updated 8 years ago
- Creates a 2d arc in 3d space☆38Updated 8 years ago
- ☆35Updated 5 years ago
- Linear interpolation between multiple arrays☆13Updated 3 years ago
- 🎩 Create a magic getter/setter object for a given WebGLProgram's uniforms.☆18Updated 6 years ago
- glslify transform that provides you with a cleaner module import/export syntax☆14Updated 8 years ago
- a starter kit with Budo, SASS and Gulp☆30Updated 6 years ago
- ☆13Updated 7 years ago
- A convenient JS1K starter with livereload, jscrushing, multifiles support, shader minification, env code splitting☆17Updated 8 years ago
- ☆10Updated 5 years ago
- Stream of consciousness programmed WebGL visualizations☆16Updated 7 years ago
- List of periodic functions normalized to 0..1 range☆55Updated 4 years ago
- Promise or event based preloader using PxLoader☆12Updated 8 years ago
- Cross-browser element class manipulation☆10Updated 8 years ago
- dibble-dabbling with a frameworky 3D engine☆25Updated 9 years ago
- ☆9Updated 8 years ago
- ☆17Updated 8 years ago