c++/c# network server library
☆130Dec 23, 2019Updated 6 years ago
Alternatives and similar repositories for Zero
Users that are interested in Zero are comparing it to the libraries listed below
Sorting:
- Service Operating System☆11Jun 29, 2021Updated 4 years ago
- C# RMI를 이용한 패킷처리 자동화 라이브러리☆25Jan 29, 2021Updated 5 years ago
- c++11 한글 조사 처리☆23Oct 6, 2015Updated 10 years ago
- ☆16Oct 2, 2019Updated 6 years ago
- Buffer system for message serialization☆32Apr 5, 2025Updated 11 months ago
- Asynchronous event network library for c++ programmers.☆20Mar 5, 2022Updated 4 years ago
- TOAST Haste framework is a pure java implementation of asynchronous game server framework☆100Apr 1, 2019Updated 6 years ago
- Patcher for AssetBundle files on Unity5☆16May 20, 2015Updated 10 years ago
- Game server framework for cocos2d-x☆103Nov 9, 2015Updated 10 years ago
- G.O.D - Grand Object-bound Dispatcher☆91Aug 11, 2015Updated 10 years ago
- C# Network library. Asynchronous. TCP. GameServer.☆134Jul 12, 2024Updated last year
- CGSF Second Edition☆31Dec 28, 2020Updated 5 years ago
- Template → TempleEight → Jul8☆18Dec 7, 2022Updated 3 years ago
- Modified version of [lidgren-network-gen3](https://github.com/lidgren/lidgren-network-gen3).☆19Jun 23, 2016Updated 9 years ago
- NHN Next의 2017년 게임서버 과정 수업에 사용할 채팅 서버. select 기반☆34Oct 2, 2018Updated 7 years ago
- translate defold manual to Korean☆20Mar 20, 2017Updated 9 years ago
- SuperSocket 1.6 버전의 .NET Core 포팅☆70Aug 16, 2025Updated 7 months ago
- serverless handsonlab repository for Gaming on AWS Korea 2017☆36Jul 11, 2018Updated 7 years ago
- Silvervine Server Engine 2☆61May 4, 2020Updated 5 years ago
- Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. T…☆421Mar 6, 2025Updated last year
- C# 에서 [을(를)]/[이(가)] 같이 받침에 따라 바뀌는 조사들을 쉽게 포맷팅 해주는 클래스☆29May 12, 2021Updated 4 years ago
- 2018년 상반기에 진행하는 C++ 템플릿 스터디 관련 자료입니다.☆75Jun 22, 2019Updated 6 years ago
- High Performance TCP server example using Windows Registered I/O (RIO)☆87Jul 8, 2015Updated 10 years ago
- ☆19Apr 6, 2022Updated 3 years ago
- UMDH Visualizer - memory profile viewer☆39Dec 14, 2018Updated 7 years ago
- Akka.NET + Akka.Interfaced + Unity3D Project Scaffolding☆21Sep 23, 2016Updated 9 years ago
- 엑셀 문서를 비교 및 머지할 수 있는 도구인 XlsxMerge 입니다. 여러 개의 워크시트 비교 및 3-way merge를 지 원합니다.☆86May 20, 2023Updated 2 years ago
- A Lua Scripting Plugin for Unreal Engine 4☆53Jan 9, 2020Updated 6 years ago
- Boost.Asio를 이용한 네트워크 프로그래밍(http://www.hanbit.co.kr/store/books/look.php?p_code=E7889843127) 책의 예제코드☆35Jul 4, 2019Updated 6 years ago
- NDC 2018 강연 자료☆24Apr 25, 2018Updated 7 years ago
- C++ 핵심 가이드라인 한글화 프로젝트 (C++ Core Guidelines)☆681Jun 1, 2024Updated last year
- This repo is .NET client for TOAST Haste framework.☆16Apr 1, 2019Updated 6 years ago
- exploring Windows IOCP with Thread Pool APIs☆78Sep 22, 2014Updated 11 years ago
- Meta data server & client tools for game development☆69Dec 7, 2022Updated 3 years ago
- Time Recorder로 기록한 내용을 웹페이지로 표현한다.☆11Sep 2, 2021Updated 4 years ago
- 소규모 개발팀을 위한 게임 서버☆43Mar 29, 2017Updated 8 years ago
- 2017년 2월 18일에 진행되었던 C++ Korea 3회 세미나 발표 자료 및 예제 코드☆19Feb 20, 2017Updated 9 years ago
- Text-based Simple RPG using C++☆35Oct 2, 2015Updated 10 years ago
- Modern C++ Next: Comprehensive Guide for C++20☆108Jun 13, 2020Updated 5 years ago