numerical optimization in pytorch
☆139May 20, 2024Updated last year
Alternatives and similar repositories for torchimize
Users that are interested in torchimize are comparing it to the libraries listed below
Sorting:
- GenDR: A Generalized Differentiable Renderer☆83Jun 13, 2022Updated 3 years ago
- Towards Robust 3D Body Mesh Inference of Partially-observed Humans: semester project at ETH Zurich☆64Dec 28, 2023Updated 2 years ago
- API for the dataset proposed in "Pose2UV: Single-shot Multi-person Mesh Recovery with Deep UV Prior" @ TIP2022.☆23Jan 24, 2024Updated 2 years ago
- DeepLM: Large-scale Nonlinear Least Squares on Deep Learning Frameworks using Stochastic Domain Decomposition (CVPR 2021)☆192May 18, 2023Updated 2 years ago
- Dressed Human Reconstrcution from Single-view Real World Image☆25Mar 25, 2024Updated last year
- Newton and Quasi-Newton optimization with PyTorch☆377Jan 23, 2026Updated last month
- ☆93Nov 20, 2023Updated 2 years ago
- Real-time VIBE: Frame by Frame Inference of VIBE (Video Inference for Human Body Pose and Shape Estimation)☆27Dec 2, 2021Updated 4 years ago
- Official implementation for CVPR'2021 paper Neural Deformation Graphs☆157Jul 13, 2021Updated 4 years ago
- PyTorch implementation of the Hessian-free optimizer☆36Jun 14, 2024Updated last year
- Code release of paper Improving neural implicit surfaces geometry with patch warping☆240May 5, 2022Updated 3 years ago
- [ECCV2022] Neural Density-Distance Fields (NeDDF)☆215Nov 21, 2022Updated 3 years ago
- Factor graphs with Ceres in Python☆352Jan 7, 2026Updated last month
- Official ECCV 2022 repository for SUPR: A Sparse Unified Part-Based Human Representation☆176Sep 30, 2024Updated last year
- [3DV 2021 Oral] Estimating two strongly interacting hand poses using Probabilistic Per-pixel Part Segmentation.☆55Sep 29, 2024Updated last year
- The official code for BSTRO in paper: Capturing and Inferring Dense Full-Body Human-Scene Contact, CVPR2022☆102May 13, 2023Updated 2 years ago
- This is the original implementation of the paper DISP6D: Disentangled Implicit Shape and Pose Learning for Scalable 6D Pose Estimation☆34Apr 17, 2024Updated last year
- A library for differentiable nonlinear optimization☆2,006Jan 16, 2025Updated last year
- Combine 3D reconstruction and human motion capture .☆21Jun 15, 2023Updated 2 years ago
- ☆162Nov 27, 2021Updated 4 years ago
- Implementation of Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fields☆217Feb 28, 2023Updated 3 years ago
- ☆66Feb 18, 2022Updated 4 years ago
- Back-propagatable PnP☆323Dec 28, 2020Updated 5 years ago
- [3DV 2020] PeeledHuman: Robust Shape Representation for Textured 3D Human Body Reconstruction☆41May 21, 2021Updated 4 years ago
- Code for "Neural Parts: Learning Expressive 3D Shape Abstractions with Invertible Neural Networks", CVPR 2021☆169Mar 19, 2021Updated 4 years ago
- repo for PIANO: A Parametric Hand Bone Model from Magnetic Resonance Imaging☆27Jul 11, 2024Updated last year
- ☆67Aug 31, 2022Updated 3 years ago
- The official implementation of Structural Triangulation☆32Mar 9, 2023Updated 2 years ago
- Code for "Learning Human Mesh Recovery in 3D Scenes" CVPR 2023☆88Aug 3, 2023Updated 2 years ago
- ☆47Jan 6, 2022Updated 4 years ago
- Revealing Occlusions with 4D Neural Fields (CVPR 2022 Oral) - Official Implementation☆78Jan 19, 2023Updated 3 years ago
- CPPF: Towards Robust Category-Level 9D Pose Estimation in the Wild (CVPR2022)☆56Nov 14, 2025Updated 3 months ago
- PyTorch implementation of differentiable Sphere Tracing / Ray Marching with SDFs (Signed Distance Function) and CSG (Constructive Solid G…☆51Feb 6, 2023Updated 3 years ago
- Hand Mesh Recovery models on OakInk-Image dataset☆12Apr 4, 2024Updated last year
- Reconstructing Hand-Held Objects from Monocular Video, Siggraph Asia 2022 Conference Track☆100Jun 19, 2023Updated 2 years ago
- ☆96Nov 8, 2022Updated 3 years ago
- Super fast SMPL/+H/-X implementation in C++, with CUDA support and a built-in OpenGL renderer☆178Dec 3, 2022Updated 3 years ago
- Official code release for ICCV 2021 paper SNARF: Differentiable Forward Skinning for Animating Non-rigid Neural Implicit Shapes.☆294May 20, 2023Updated 2 years ago
- GUI for visualization and interactive editing of SMPL-family body models ie. SMPL, SMPL-X, MANO, FLAME.☆460Feb 10, 2022Updated 4 years ago