hacktoon / nami
An old-school game world generator
☆38Updated last week
Alternatives and similar repositories for nami:
Users that are interested in nami are comparing it to the libraries listed below
- A procedural pixelated spaceship generator, remake of Dave Bollinger's "Pixel Spaceships".☆31Updated 3 years ago
- A program to procedurally generate spaceship sprites.☆57Updated 10 years ago
- Ganymede Gate a Sci-fi Multiplayer Roguelike made on Node.js☆26Updated 9 years ago
- Procedurally generated voxel islands☆57Updated 2 years ago
- A WebGL + TypeScript 2D Game framework with a Scene>Entity>Component model.☆122Updated 7 years ago
- A 1kb entity component system, designed for Js13kGames☆90Updated 5 years ago
- Procedural Colorful Galaxies☆28Updated 8 years ago
- A mostly javascript-centric resource / links list on procedural content generation (PCG).☆279Updated 4 years ago
- The game script files for The Curious Expedition.☆86Updated 2 months ago
- A WebGL renderer for Tiled (http://www.mapeditor.org/) maps. Demo: https://englercj.github.io/gl-tiled/_demo/basic/☆93Updated 3 years ago
- Spritely is a tool for autogenerating simple placeholder game sprites from images found on the web.☆74Updated 10 years ago
- Comparison of 2D Dungeon Generators☆20Updated 11 years ago
- A configurable and editable dungeon generator using Binary-Space Partitioning and hand-made rooms.☆104Updated last year
- This tool helps you generate an asset pack from your filesystem directory, so that you can easily preload all your assets required for yo…☆17Updated 8 years ago
- ☆26Updated 2 years ago
- Procedural star system generator based on 21st century exoplanet research☆26Updated 2 years ago
- ☆67Updated last month
- A small script to create tilesheet from PNG and remove identical tiles.☆34Updated 6 years ago
- HTML5 retro game engine☆38Updated 7 years ago
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆138Updated last week
- Procedural island generation☆15Updated 6 years ago
- A boilerplate for browser based Roguelike game development☆67Updated last year
- Procedural planets with Three.js☆127Updated 6 years ago
- Free and open source (MIT license) web-based IDE focused on game development.☆96Updated 2 years ago
- A web application for previewing different IBM Code Page 437 tilesets for text-based graphical games (usually roguelikes!). Built with Vu…☆25Updated 5 years ago
- Procedurally generated alchemy circles☆59Updated 5 years ago
- written in of 0.9.8 for mac☆21Updated 6 years ago
- A roguelike written in Python adhering to ECS☆32Updated 4 years ago
- ☆44Updated 5 years ago
- A 3D context sensitive parametric Lindenmayer system renderer☆26Updated 5 years ago