gvne / spleeterpp
A C++ Inference library for the Spleeter project
☆170Updated 4 years ago
Alternatives and similar repositories for spleeterpp:
Users that are interested in spleeterpp are comparing it to the libraries listed below
- A VST interface to Spleeter☆66Updated 4 years ago
- C++17 port of Demucs v3 (hybrid) and v4 (hybrid transformer) models with ggml and Eigen3☆129Updated 5 months ago
- STFT based real-time pitch and timbre shifting in C++ and Python☆141Updated last year
- Real time monaural source separation base on fully convolutional neural network operates on Time-frequency domain.☆165Updated 3 years ago
- JUCE module for pitch estimation☆137Updated 2 years ago
- Efficient neural networks for analog audio effect modeling☆152Updated 2 years ago
- real-time audio time/pitch stretch☆163Updated 2 weeks ago
- Reverb synthesis via a spectral autoencoder☆84Updated 2 years ago
- an architecture for neural network inference in real-time audio applications☆146Updated 3 weeks ago
- Neural network inference template for real-time cricital audio environments - presented at ADC23☆108Updated 7 months ago
- Deep Learning for Guitar Effect Emulation☆63Updated 4 years ago
- Real-time Audio-to-audio Karaoke Generation System for Monaural Music☆41Updated 3 years ago
- Code and theory of a look-ahead compressor / limiter.☆104Updated last year
- An audio compressor plugin created with JUCE☆179Updated 4 years ago
- Real-Time Constant-Q Transform☆48Updated 7 months ago
- Third-party audio effects plugins as differentiable layers within deep neural networks.☆195Updated 3 years ago
- C++ polyphonic pitch/time library (GitHub mirror)☆310Updated last week
- Equalizer using JUCE new dsp module☆337Updated 7 months ago
- WIP: a JUCE module providing helper classes to make it easy to integrate a web-based UI with a JUCE application.☆62Updated 3 years ago
- Pitch tracking in real-time with the Kalman filter☆160Updated 11 months ago
- Revised versions of Reiss and McPherson's "Audio Effects" examples☆60Updated 5 years ago
- WaveNet for virtual analog modeling, implemented as a real-time audio plugin using JUCE.☆254Updated 4 years ago
- A set of scripts implementing popular reverberation audio effect algorithms.☆84Updated 5 years ago
- ☆48Updated 3 years ago
- Real-time recurrent neural networks for audio plugins☆85Updated 2 years ago
- Randomized overdrive neural networks☆143Updated 9 months ago
- VST 3 Implementation Helper Classes And Examples☆153Updated 2 months ago
- A JUCE module that gives you the ability to inspect and visually edit (non-destructively) components in your UI.☆186Updated 2 weeks ago
- The EBU ADM Renderer, written in Python, is the reference implementation of EBU Tech 3388☆85Updated 8 months ago
- autocorrelation-based O(NlogN) pitch detection☆597Updated 4 months ago