graphoflife / GraphOfLife
An Attempt at Engineering Artificial Life with Spatial Evolutionary Game Theory, Graph Theory and Neural Networks
☆20Updated last week
Alternatives and similar repositories for GraphOfLife
Users that are interested in GraphOfLife are comparing it to the libraries listed below
Sorting:
- A modern Scorched Earth clone☆20Updated 5 years ago
- Repository for programming language SPLAT: Spatial Programming Language, Ascii Text☆52Updated 3 years ago
- Puzzlescript Plus: Open Source HTML5 Puzzle Game Engine (with lots of extra functionality)☆39Updated last year
- 🦠 A Java framework that can simulate a variety of particle systems, for example Particle Life, a particle system showing life-like behav…☆86Updated 5 months ago
- 3D cellular automata☆195Updated 4 months ago
- A project to share on artificial life(Alife in short). It is essentially cellular automata but you could find also L-systems, swarm intel…☆32Updated 2 years ago
- a splitting sand game☆16Updated 2 years ago
- paint with a painter☆33Updated last year
- (Almost) development backup of ZZT's original source code.☆93Updated 2 years ago
- Bitmap arrays for rendering CP437 glyphs using IBM PC OEM fonts☆96Updated last year
- Support repository for the T2-12 tile☆44Updated last year
- Fork of playscii☆42Updated 2 years ago
- Non euclidian game in unity☆18Updated 3 years ago
- 💤🖌️ AI making tiny Bitsy video games. Features an experimental generative structure inspired by GANs and Genetic Algorithms☆24Updated 5 years ago
- Golly, a Game of Life simulator (unofficial mirror from SourceForge)☆53Updated last month
- New tracery, with async and a variety of powerful new features. Funded by the generosity of CROSS!☆55Updated 5 years ago
- Lambda called on lambda finds/creates lambda, each with lazy-evaled 256 bit global DAG ids. Each lambda has 2 child lambdas. A kind of nu…☆25Updated last year
- Proposal documents for user-facing changes to Inform.☆42Updated 6 months ago
- C engine for running puzzlescript games outside of the browser☆20Updated 3 years ago
- Cellular Automata GPU Renderer using the Vulkan API☆373Updated 3 weeks ago
- Web runtime for the uxn virtual machine.☆80Updated 3 years ago
- Spatial Programming Language☆19Updated 2 years ago
- Processing code to implement John Fairfield's Spellcaster☆10Updated 9 years ago
- Multiplayer ascii-graphics based RPG/farming game☆74Updated last year
- Learning compute shaders in public, in Godot 4☆41Updated last year
- The graphics portion of Dwarf Fortress.☆50Updated 5 months ago
- A TiliX Reference☆19Updated 2 years ago
- Several unfinished contributions to Simon Tatham's Portable Puzzle Collection (sgtpuzzles)☆22Updated 3 months ago
- things I wanna make (updated for 2024)☆32Updated 7 months ago
- Mini 3d engine to render models produced by https://twitter.com/johanpeitz PicoCAD☆62Updated last month