grapefrukt / SteamWrapLinks
Haxe native extension for the Steam API
☆29Updated 10 years ago
Alternatives and similar repositories for SteamWrap
Users that are interested in SteamWrap are comparing it to the libraries listed below
Sorting:
- Share Extension for OpenFL☆43Updated 7 years ago
- Utility library for HAXE3/OpenFL☆12Updated 10 years ago
- Native dialog support for Android, iOS, BlackBerry and HTML5.☆26Updated 5 years ago
- NOTE: development has moved to: https://github.com/openfl/starling☆47Updated 9 years ago
- Cross-platform Haxe worker system☆58Updated 8 years ago
- Haxe Asynchronous HTTP+HTTPS Requests Library☆72Updated 7 years ago
- Inthebox macros tookit for OpenFL☆30Updated 4 years ago
- Particle emitter for OpenFL compatible with Particle Designer☆78Updated 2 months ago
- An easy way to create fluid layouts.☆37Updated 4 years ago
- OpenFL extension for Google Play Games / Android☆53Updated 5 years ago
- Support for iOS GameCenter☆30Updated last year
- ☆31Updated 9 years ago
- Google Analytics native extension for Haxe NME☆24Updated 8 years ago
- GoogleAnalytics Client API port to Haxe☆60Updated 6 years ago
- How to optimize my Haxe !☆40Updated 9 years ago
- Spine runtime for Haxe automatically converted from the official Java/libgdx runtime☆58Updated last year
- Serialization Library for Haxe☆43Updated 6 years ago
- Haxe Telemetry Generator for hxScout☆62Updated 2 years ago
- Behavior Tree implementation for Haxe.☆45Updated 8 years ago
- Crossplatform library for data binding in Haxe☆49Updated 6 years ago
- automatic build tool for your Haxe and OpenFL projects. It monitors the changes in your files and runs the build of your projects☆51Updated 7 years ago
- Local device notification support for OpenFL Android and iOS targets☆23Updated 3 years ago
- An Haxe port of the poly2tri library☆52Updated 11 years ago
- A tiny 2D grid-based lighting engine for Haxe☆46Updated 7 years ago
- OpenFL extension for "Google AdMob" on iOS and Android.☆58Updated last month
- An implementation of spritesheet animation based on OpenFL's Tilemap☆13Updated 6 years ago
- A cross-platform automated crash report generator/sender for Haxe/OpenFL apps.☆115Updated last year
- Spine runtime for Haxe 3. Based on current AS3/libgdx runtimes.☆64Updated 2 years ago
- Tiled format support without additional dependencies (like OpenFL).☆32Updated 2 years ago
- Support for In-App Purchase☆71Updated last month