gogoprog / hxsocketioLinks
Haxe externs for socket.io
☆14Updated 8 years ago
Alternatives and similar repositories for hxsocketio
Users that are interested in hxsocketio are comparing it to the libraries listed below
Sorting:
- Minimal example of usage of libgdx with Haxe☆16Updated 5 years ago
- Are we documented yet? Code documentation coverage metrics for Haxe☆17Updated 5 years ago
- Cross platform Unity3D-like coroutines for Haxe☆11Updated last year
- Macro-based ORM (object-relational mapping)☆48Updated 2 years ago
- Cross platform C#-like `yield` generator for Haxe☆34Updated last year
- sample usage about macros☆16Updated 12 years ago
- Game-focused Tweening library for Haxe 3☆50Updated 5 years ago
- KHAGE stands for KHA Graphical Extension. It is a set of class/macro to make use of graphics in a sane and safe way☆15Updated 8 years ago
- Prototype compiler/virtual machine in Haxe for Haxe☆24Updated 6 years ago
- Create new Haxe projects in a blast☆23Updated 5 years ago
- A collection of noise functions for Haxe. Has no dependencies to other libraries.☆39Updated 7 years ago
- Verbal Expressions for Haxe☆43Updated 9 years ago
- 2D Engine for Kha☆21Updated 5 years ago
- Tweening library for Haxe☆39Updated 7 months ago
- Spriter runtime for Haxe with 0 allocation for hxcpp☆15Updated 7 years ago
- Parse JSON into position-aware AST with Haxe!☆34Updated last year
- node editor for kha g2 shaders☆17Updated 6 years ago
- Imgui core for Kha☆14Updated 6 years ago
- A collection of awesome Haxe generative libraries, resources and shiny things.☆27Updated 6 years ago
- The rehaxed way to parse XML.☆35Updated 6 years ago
- NES emulatior written in Kha/Haxe - ported from vNES☆21Updated 8 years ago
- hscript with classes☆28Updated 8 years ago
- An easy way to create fluid layouts.☆37Updated 4 years ago
- YATL - Yet Another (Haxe) Tweening Library☆16Updated 6 years ago
- Cross platform image manipulation☆24Updated 2 years ago
- Haxe Telemetry Generator for hxScout☆62Updated 2 years ago
- This Repo contains numerous kha game examples that can be used as a reference for making bigger games☆18Updated 4 years ago
- ☆12Updated 7 years ago
- Tiled format support without additional dependencies (like OpenFL).☆32Updated 2 years ago
- Allow to use atlas packed with triangles with such tools as SpriteUV2 or TexturePacker for Haxe language.☆18Updated 2 years ago