godot-rust / book
Documentation and tutorials for gdext, the Rust bindings for Godot 4
☆24Updated this week
Alternatives and similar repositories for book:
Users that are interested in book are comparing it to the libraries listed below
- Component based UI crate using Xml/Html with focus on hot reload for the bevy engine.☆101Updated 2 months ago
- Dynamic and contextual input mappings for Bevy☆79Updated this week
- A Bevy plugin for integrating with the Steamworks SDK☆216Updated 4 months ago
- TrenchBroom integration, .map, and .bsp loading for Bevy☆41Updated last week
- This Week, in the Bevy Ecosystem☆122Updated last month
- A CLI tool to manage your godot-rust projects☆88Updated last year
- "Run Rust coroutines in Godot 4.2+ (through GDExtension), inspired on Unity's Coroutines design."☆26Updated this week
- Low-friction experiments for the bevy_editor☆209Updated last month
- A reactive UI framework for Bevy☆157Updated 3 months ago
- A crate for using Bevy with the Godot Engine.☆125Updated last year
- 📜 A plugin for Bevy that allows you to write some of your game logic in a scripting language.☆97Updated 8 months ago
- Flexible tweening plugin library for Bevy.☆115Updated this week
- On-screen diagnostics☆104Updated 8 months ago
- The user guide for godot-rust.☆63Updated last month
- Quake .map files for the Bevy game engine.☆45Updated 3 months ago
- A simple pixel-perfect camera plugin for Bevy, suitable for pixel-art.☆151Updated 8 months ago
- ☆48Updated 6 months ago
- An egui backend for godot-rust