glaretechnologies / blendigo
Open-source Blender exporter for Indigo Renderer, written in Python.
☆17Updated last year
Related projects ⓘ
Alternatives and complementary repositories for blendigo
- a repository of osl shaders for Blender☆102Updated 6 years ago
- Cycles for Gaffer☆85Updated last year
- A set of physical-based shaders for Mantra renderer☆57Updated 7 years ago
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆56Updated last year
- Arnold plugin for Softimage☆33Updated last year
- ☆40Updated last year
- simple integration of Nvidia Flex technology into SideFX Houdini☆97Updated 3 months ago
- RenderMan for Substance Painter☆87Updated 2 years ago
- Houdini HDAs & sketches (VEX, OpenCL, Python)☆115Updated 6 years ago
- OSL shaders☆90Updated 2 years ago
- Bringing MeshLab functionality into Houdini☆35Updated 7 years ago
- A Deadline farm submission tool.☆36Updated 2 years ago
- Obq_Shaders for Arnold☆53Updated 5 years ago
- Gaffer is an open source application framework designed specifically for creating tools for use in visual effects production.☆59Updated 2 years ago
- Auto install Houdini script for Windows and Linux☆33Updated 3 years ago
- A Houdini-Engine based Open Mesh Effect☆58Updated 3 years ago
- Maya API Node for interactive instancing of shapes along curves.☆123Updated 7 years ago
- procedural textures for blender (open shading language)☆35Updated 7 years ago
- Example code to show Blender and Pyside2 integration☆43Updated 3 years ago
- Houdini libraries that must be recompiled to use Houdini with a custom build of the USD library.☆95Updated last week
- 3ds Max OSL shaders☆50Updated 9 months ago
- Houdini Digital Assets and Tools For A Post-Softimage World☆44Updated 6 years ago
- appleseed plugin for Autodesk® Maya®☆89Updated 3 years ago
- IsoSurface mesher addons for Blender ( wrote in Cython )☆49Updated 9 years ago
- Blender with GLSL PBR viewport shader experiment☆39Updated 8 years ago
- Gaffer is an open source application framework designed specifically for creating tools for use in visual effects production.☆33Updated this week
- A low-overhead mesh-processing plug-in API for cross-software procedural effects☆161Updated last year
- A small collection of simplistic HDAs☆73Updated 4 years ago
- ☆134Updated 7 years ago