giongto35 / cloud-gameLinks
Web-based Cloud Gaming service for Retro Game
☆2,379Updated last week
Alternatives and similar repositories for cloud-game
Users that are interested in cloud-game are comparing it to the libraries listed below
Sorting:
- Pion TURN, an API for building TURN clients and servers☆2,014Updated 3 weeks ago
- Real-Distributed RTC System by pure Go and Flutter☆3,829Updated last year
- Stream a remote desktop screen directly to your browser☆488Updated last year
- A curated list of awesome things related to Pion☆835Updated 7 months ago
- Pure Go WebRTC SFU☆1,021Updated last year
- WebRTC media server for go☆542Updated 4 years ago
- Examples of WebRTC applications that are large, or use 3rd party libraries☆1,153Updated this week
- Golang audio/video library and streaming server☆2,700Updated 3 years ago
- Scalable Distributed Game Server Engine with Hot Swapping in Golang☆2,642Updated last year
- live video streaming server in golang☆9,934Updated 7 months ago
- Direct file transfer over WebRTC☆753Updated 2 years ago
- Lightweight, facility, high performance golang based game server framework☆3,014Updated 2 months ago
- Pure Go implementation of the WebRTC API☆14,861Updated this week
- A Go implementation of STUN☆732Updated this week
- AinD: Android in Docker. Ain't an emulator.☆1,495Updated 3 years ago
- Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes☆6,329Updated this week
- General server (streaming/conference/transcoding/anayltics) for OWT. (A.k.a. MediaServer)☆1,148Updated 7 months ago
- Fast RFC 5389 STUN implementation in go☆494Updated 4 years ago
- A game server framework in Go (golang)☆5,407Updated last year
- 🦖 Stateful Serverless Framework for Geo-distributed Edge AI Infra. with function calling support, write once, run on any model.☆1,759Updated last week
- Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.☆2,547Updated this week
- OpenVidu Platform main repository☆2,000Updated this week
- Game Boy / Game Boy Color Emulator Library, 🎮written for WebAssembly using AssemblyScript. 🚀Demos built with Preact and Svelte. ⚛️☆1,440Updated 2 years ago
- Flexible, extensible, and scalable video game matchmaking.☆3,271Updated last month
- A Go implementation of ICE☆487Updated 3 weeks ago
- A browser UI for JSNES, a JavaScript NES emulator☆603Updated 2 years ago
- Share a terminal session over WebRTC☆2,757Updated 5 months ago
- 💨 A real time messaging system to build a scalable in-app notifications, multiplayer games, chat apps in web and mobile apps.☆1,569Updated last week
- Stream video from ffmpeg to web(rtc)☆959Updated 2 years ago
- build network tunnels over WebRTC☆477Updated 2 months ago