A simple and easy-to-use library to enjoy videogames programming
☆58Aug 5, 2026Updated last week
Alternatives and similar repositories for raylib-iOS
Users that are interested in raylib-iOS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- VS Code extension for C3☆43Jul 30, 2026Updated last week
- A repository for a series of tutorials published on my blog at marianpekar.com.☆26Apr 2, 2026Updated 4 months ago
- Sunforge is a 2D game engine written in Odin☆19Jun 27, 2026Updated last month
- Zig build package and wrapper for https://github.com/mackron/miniaudio☆33Jul 31, 2026Updated last week
- Zig build package, bindings and C API for Bullet Physics SDK☆18May 30, 2026Updated 2 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Echo Server using Asio C++ just to test it out☆16Oct 11, 2025Updated 10 months ago
- Generic pool & handle implementation for Zig.☆23May 11, 2026Updated 3 months ago
- ☆10Oct 30, 2021Updated 4 years ago
- 3D Extension Library for raylib☆507Updated this week
- minimal single header utils in c☆18Mar 22, 2026Updated 4 months ago
- Thread Pool implementation in C++17☆19Mar 23, 2021Updated 5 years ago
- MySQL client bindings for Odin☆15Aug 29, 2023Updated 2 years ago
- cimgui bindings for Nim☆18Jun 3, 2019Updated 7 years ago
- Self-update functionality for Common Lisp executables via GitHub/GitLab Releases☆15Apr 12, 2026Updated 4 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Common Lisp library for Avro☆15Feb 12, 2026Updated 6 months ago
- Simple and Fast ProgressBar Library for Common Lisp. (Reimplementation of cl-cram)☆13Aug 6, 2024Updated 2 years ago
- Enjoy developing native videogames with JavaScript.☆38Nov 8, 2020Updated 5 years ago
- A declarative GUI framework for Odin. The predictability of Elm with the performance of immediate mode.☆115Updated this week
- Jai bindings for Raylib☆44Aug 5, 2026Updated last week
- Raylib template for RG35XX retro handheld console☆19Sep 17, 2025Updated 10 months ago
- OpenGL loader interface, bindings and optional type-safe wrapper for Zig.☆26Jul 19, 2026Updated 3 weeks ago
- Rapid file search and inspection☆16Sep 9, 2025Updated 11 months ago
- Fennel Language Support for Sublime Text 3 & 4☆15May 18, 2023Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- MultiMedia File Manager☆14Sep 24, 2024Updated last year
- A toolkit library to help deal with CoreFoundation, Cocoa, and objc☆13May 17, 2026Updated 2 months ago
- Cursed way to get models in overlays in SteamVR. By making an overlay that shows a different image in each eye.☆14Jul 18, 2024Updated 2 years ago
- Syntax highlighting for Fennel☆15Feb 1, 2024Updated 2 years ago
- Sokol based rendering module for Flecs.☆42Jun 29, 2025Updated last year
- SQL Wrapper for golang database/sql☆12Aug 24, 2023Updated 2 years ago
- A simple and easy-to-use library to load/save png images and manage png chunks☆230Mar 15, 2026Updated 4 months ago
- zlib with the build system replaced by zig☆15Apr 17, 2024Updated 2 years ago
- A natural Swift interface for Vulkan☆16Jun 24, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Odin binding for r3d☆36Updated this week
- Common Interface to Boolean Satisfiability Solvers from Common Lisp☆21Apr 29, 2022Updated 4 years ago
- Nginx OCSP processing module designed for response caching☆11Mar 24, 2014Updated 12 years ago
- A version of John Horton Conway's Game of Life extended to three dimensions, using the Unity game engine with scripts written in F#.☆12Jul 5, 2015Updated 11 years ago
- Example Rust projects running on Sony Playstation Vita☆13Jul 23, 2024Updated 2 years ago
- A real-time interactive progressive path tracer on the GPU.☆32Mar 23, 2021Updated 5 years ago
- A code formatter for the C3 language. Written in C3.☆33Aug 2, 2026Updated last week