garrynewman / bootilLinks
My personal utility library, feel free to steal :)
☆76Updated last month
Alternatives and similar repositories for bootil
Users that are interested in bootil are comparing it to the libraries listed below
Sorting:
- Replacement vphysics module for the Source engine (originally meant for Garry's Mod)☆93Updated 9 years ago
- Modified Version of Source 2007☆120Updated 4 years ago
- server game code for TF2 MvM, reverse-engineered from x86 assembly to approximate C++☆37Updated 7 years ago
- A module for voxel support in Garry's Mod☆19Updated 6 years ago
- VGUI decompile code☆33Updated 3 years ago
- Replacement vphysics module for Garry's Mod☆29Updated 13 years ago
- Unofficial mirror of Alien Swarm's public source code.☆101Updated last year
- Immediate mode 3D2D UI for Garry's Mod☆42Updated 5 years ago
- Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss.☆61Updated 8 years ago
- gigantic, obese SourceMod extension library of sigsegv's TF2 mods (mostly MvM related)☆35Updated 4 years ago
- Source code of Lambda Wars game, available on the Steam☆59Updated 3 years ago
- Run FPS-style Non-VR mods on top of Source2☆58Updated 4 years ago
- A source engine network client implementation based on some of my reversing work from 2016 with basic functionality ( joining servers, ta…☆190Updated last year
- Source engine 2007 fork☆38Updated 7 years ago
- Shader Editor for the Source Engine☆58Updated 9 years ago
- Half-Life 2 series Co-Op Gamemode☆84Updated last month
- ☆18Updated 2 years ago
- https://gitlab.com/leaknet/LeakNet☆22Updated 3 years ago
- Source Engine 2019☆16Updated 6 years ago
- Source engine maps in your website!☆53Updated 7 years ago
- A compact and Garry's Mod compatible SourceSDK (don't use in other Source engine games).☆95Updated 8 months ago
- compile Lua into bytecode using garrysmod's lua_shared lib☆19Updated 6 years ago
- Reverse-engineered gamedll (mp.dll / Counter-Strike)☆10Updated 10 years ago
- A dummy dll which replaces awesomium, might work for multiple Awesomium versions☆25Updated 4 years ago
- Source Engine Physically Based Rendering implementation☆139Updated 3 years ago
- The Forgotten Ones Source Code☆13Updated 2 years ago
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆65Updated 2 years ago
- Half-Life WebGL level and model viewer☆96Updated 5 years ago
- The base interface to create binary modules for Garry's Mod☆97Updated 2 years ago
- Main menu UI toolkit for Xash3D FWGS engine☆48Updated this week