BH_Engine是一个可高度自定义的2d弹幕射击引擎,它的出现主要是为了解决其他大多数弹幕引擎无法在游戏运行后实时更改弹幕样式的问题(如以撒的结合中,获得多个道具后可以叠加它们对弹幕的影响)。
☆14Feb 25, 2026Updated 8 months ago
Alternatives and similar repositories for BH_Engine
Users that are interested in BH_Engine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 2D高性能碰撞系统☆13Feb 26, 2026Updated 8 months ago
- 使用 UGUI + Shader 做一个 Windows10 日历悬浮高亮效果 Create a Windows 10 calendar floating highlight effect using UGUI + Shader.☆23May 28, 2024Updated 2 years ago
- ☆17May 15, 2025Updated last year
- 轻量级 大厅-房间制的网络框架☆23May 14, 2026Updated 5 months ago
- 这是一套由QF架构进行魔改的高性能架构,提供了高度开放的扩展权限,适合喜欢自定义,追求极限轻量的开发者 架构旨在支持高度模块化和灵活的系统设计,通过实现单例模式、命令/查询处理模式、事件处理等☆59Nov 10, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆26Apr 2, 2026Updated 7 months ago
- Unity 的一个异步UI管理插件☆27Oct 20, 2026Updated last week
- 翻译 TopDown Engine 在线文档☆12Sep 14, 2021Updated 5 years ago
- A dialogue system for Unity.☆13Oct 25, 2021Updated 5 years ago
- An easy-to-use unity online game framework with hybridclr and yooasset hotupdate support.☆11Dec 6, 2024Updated last year
- help developer output the typescript interfaces of api by swagger.json or json☆16Jul 7, 2022Updated 4 years ago
- Unity解析复古传奇资源☆12Oct 29, 2021Updated 5 years ago
- multi-language and frameworks GraphQL examples of backend and frontend, with basic CRUD functions☆13Nov 19, 2020Updated 5 years ago
- 使用sweep-and-prune扫掠裁剪算法实现碰撞检测优化☆10Apr 10, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- 针对Unity的资源管理方案,易使用,代码量小,易阅读,易扩展☆14Apr 20, 2023Updated 3 years ago
- Comprehensive GoF design patterns and data structures reference skill for Claude Code☆17Feb 7, 2026Updated 8 months ago
- react-native-flatlist-pull是一个基于FlatList、支持安卓&IOS的下拉刷新列表组件,在react-native-pull的基础上修改而成☆14Mar 1, 2019Updated 7 years ago
- 各种自己写的与使用过的UnityShader效果☆32Oct 8, 2019Updated 7 years ago
- 欢迎使用 YEngine!这是一款基于 HybridCLR 的 Unity 热更新框架,旨在提供一个清晰、高效、易于上手的开发环境。无论你是初次接触热更新,还是经验丰富的老手,YEngine 都能帮助你快速构建可热更新的项目。☆20Aug 16, 2025Updated last year
- AI自动生成面捕Live2d探索☆20Jul 24, 2026Updated 3 months ago
- 贼猫unity游戏技能框架☆15Apr 27, 2019Updated 7 years ago
- ☆20Jan 2, 2025Updated last year
- A 3D SceneKit game in Lua with dynamic assets update☆11Feb 7, 2018Updated 8 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Machine learning using RNN LSTM with Keras on UTD-MHAD Kinect dataset.☆10Jan 13, 2018Updated 8 years ago
- Unity独立游戏项目(暂名尘埃之世)模块构架的技能部分☆21Feb 2, 2018Updated 8 years ago
- 使用Python 生成 mlmodel及mlmodel如何使用☆10Feb 2, 2018Updated 8 years ago
- ☆11May 31, 2017Updated 9 years ago
- Distribution of Lua for jailbroken iPhones☆11Jan 24, 2011Updated 15 years ago
- Unity AI sample Project: Match-three puzzle + RPG☆26Jun 11, 2026Updated 4 months ago
- ☆10Dec 14, 2022Updated 3 years ago
- React Native Starter App with Redux, Sagas, Perfect Structure, works under rigel cli ( which helps to create reducer, components, screens…☆21Aug 17, 2020Updated 6 years ago
- 做属于自己的游戏。Play, remix, and make it yours — an open-source toolkit for your AI agent.☆20Oct 26, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A simple project demonstrating how to generate agents dynamically using A* and RVO2 library in Unity☆17Feb 24, 2019Updated 7 years ago
- Learning pinyin (拼音) alphabet wechat-miniprogram, use Taro.js to build.☆13Jul 7, 2023Updated 3 years ago
- 一套完整的基于laya_FUi的游戏框架,可直接拼接UI层☆19Mar 9, 2018Updated 8 years ago
- ILRuntime Debugger in JetBrains Rider☆20Oct 29, 2025Updated last year
- Un-Banished: a from-scratch Rust reimplementation of the Banished engine, native and in the browser. Bring your own copy of the game.☆16Updated this week
- This plugin will make spawning 2D enemies/objects in Godot 4.0x easier!☆11Jul 28, 2026Updated 3 months ago
- ☆17Jul 4, 2017Updated 9 years ago