flauwekeul / honeycomb
Create hex grids easily, in node or the browser.
☆646Updated last year
Alternatives and similar repositories for honeycomb:
Users that are interested in honeycomb are comparing it to the libraries listed below
- Build interactive hexagon grids with React☆324Updated 5 months ago
- Hexagonal & square tile grid system with three.js☆389Updated 3 years ago
- Feature-packed axonometric plugin for Phaser 3 which stays true to the Phaser API.☆173Updated last year
- An asynchronous A* pathfinding API written in Javascript.☆1,903Updated last year
- Javascript port of https://github.com/mxgmn/WaveFunctionCollapse☆497Updated last year
- A JavaScript library for working with hexagonal grids.☆61Updated 2 years ago
- Entity Component System library for javascript☆180Updated last year
- A JavaScript library for drawing and interacting with hex grids.☆78Updated 11 years ago
- a library to visibly cull objects designed to work with pixi.js☆112Updated last year
- Feature-packed axonometric plugin for Phaser 2 which stays true to the Phaser API.☆470Updated 6 years ago
- A web component to use Phaser Framework with Angular, React, Vue, etc 🎮☆253Updated 3 months ago
- A tiny Node CLI/library to extrude tilesets to avoid bleeding issues☆319Updated this week
- Entity-Component-System library for JavaScript.☆291Updated last year
- Rectangular tilemap implementation for PixiJS☆294Updated last month
- A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2☆356Updated last year
- [🛑 DISCONTINUED] It has been a long journey but development of `generator-phaser-plus` is now over. I recommend you have a look and fork…☆146Updated 4 years ago
- 2d visibility algorithm in JavaScript ported from the Red Blob Games article☆165Updated 5 years ago
- A roguelike built with Vue, Vuetify, Tiled, rot.js, and PixiJS! Playable at https://rottensoup.herokuapp.com/☆389Updated last year
- A highly configurable viewport/2D camera designed to work with pixi.js☆1,093Updated last week
- ☆89Updated 2 years ago
- Collision detection for circles, polygons, and points☆317Updated last year
- World's fastest HTML5 2D game engine 🛸☆209Updated last year
- A flexible editor for building phaser particles.☆173Updated 4 years ago
- A tilemap implementation for phaser focusing on large complex maps built with the Tiled Editor.☆290Updated 6 years ago
- Adds dynamic lighting via deferred shading to PixiJS☆211Updated last month
- JavaScript version of mapgen2 polygon map generator algorithms☆410Updated 2 weeks ago
- pixi.js animation library using easing functions☆100Updated 2 years ago
- A simple Phaser plugin that allows you to easily integrate Web Workers in your game☆53Updated 2 years ago
- A simple 3D hexagonal terrain map based on three.js☆109Updated 3 years ago
- this is custom dat.GUI only for phaser3 debug or etc☆73Updated last year