fengjixuchui / D3D11-MinHook-NuklearLinks
Basic d3d11 nuklear implementation for internal game cheats.
☆14Updated 4 years ago
Alternatives and similar repositories for D3D11-MinHook-Nuklear
Users that are interested in D3D11-MinHook-Nuklear are comparing it to the libraries listed below
Sorting:
- ☆25Updated 2 years ago
- Rendering on external windows via hijacking thread contexts, with notes on ValidateHwnd☆14Updated 5 years ago
- PointerGuard is a proof-of-concept tool used to create 'guarded' pointers which disguise pointer addresses, monitor reads/writes, and pre…☆52Updated 3 years ago
- Simulate SendInput with ClassService☆35Updated 7 years ago
- ☆98Updated 3 years ago
- A wrapper class to hide the original calling address of a function☆56Updated 5 years ago
- ☆72Updated 3 years ago
- Modmap updated to work on Windows 11☆28Updated 4 years ago
- ☆60Updated 3 years ago
- A simple NtUserGetAsyncKeyState wrapper☆41Updated 3 years ago
- ☆17Updated last year
- ☆47Updated 3 years ago
- APEX_ESP_AIMBOT☆18Updated 2 years ago
- Written in a couple hours, don't judge :)☆16Updated 2 years ago
- page table manipulation to gain physical r/w☆43Updated last year
- Top level overlay drawing for game cheating using dwm.exe☆45Updated 4 years ago
- ☆25Updated 4 years ago
- noob hooking dwm for overlay☆81Updated 4 years ago
- DWM overlay without pattern scanning☆53Updated 4 months ago
- ☆22Updated 3 years ago
- Intercept ProcessEvent calls on any game object (Unreal Engine 4)☆48Updated 3 years ago
- Windows Kernel Misc☆23Updated 2 years ago
- Helps to find patched modules☆30Updated 5 years ago
- ☆14Updated 2 weeks ago
- Iterate FUObjectArray->ObjObjects & FNamePool->Entries☆40Updated 3 years ago
- Modified version of UE4 Dumper but via kernel. 😏☆43Updated 4 years ago
- Single header code that sets any section's page to No Access☆11Updated 3 years ago
- ☆38Updated last year
- ☆35Updated 3 years ago
- ☆47Updated 4 years ago