A small Utility Ai Framework
☆19May 6, 2018Updated 7 years ago
Alternatives and similar repositories for utility-ai
Users that are interested in utility-ai are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- history of medicine in Hamilton - a project for mcmaster university☆10Jul 6, 2015Updated 10 years ago
- Tween Extension to Unity-AsyncRoutines☆18Oct 31, 2019Updated 6 years ago
- Project extends on Dual Contouring mesh generation methods in order to make them performant enough for extensive real time use by scaling…☆11Aug 17, 2022Updated 3 years ago
- Example code for phaser 3 platformer☆10Sep 14, 2021Updated 4 years ago
- Godot port/remake of Stunt Playground☆12Jun 7, 2019Updated 6 years ago
- Good South is a spiritual successor/remix of Bad North, a minimalist Real-Time Strategy game.☆13Apr 23, 2021Updated 4 years ago
- ☆10Mar 9, 2021Updated 5 years ago
- typesheet is a tiny python utility for creating spritesheets out of ttf fonts.☆14Nov 21, 2021Updated 4 years ago
- A colorblindness correction mod for Minecraft.☆13Aug 7, 2022Updated 3 years ago
- ☆15Aug 11, 2021Updated 4 years ago
- A frugal and utilitarian PHP micro-framework with basic routing and templating capabilities☆19Jun 29, 2024Updated last year
- A package that autosaves the Unity3D scene you are working on every few minutes. Keeps the last 5 (configurable) number of autosaves.☆15Mar 8, 2015Updated 11 years ago
- The missing piece for an immutable flux application architecture☆22May 5, 2015Updated 10 years ago
- Your friendly helper to quickly iterate on CouchDB views☆19Mar 5, 2021Updated 5 years ago
- A Character Editor made in the Godot Engine, will include many tools for NPC creation and packaging☆18Aug 16, 2023Updated 2 years ago
- PonyMUD - A multiplayer text adventure game written in Pony☆11Aug 17, 2017Updated 8 years ago
- Hapi Plugin to handle Mongoose handshake and initial setup☆21Mar 16, 2020Updated 6 years ago
- A reference implementation of the Hexagonal Architecture for Domain Driven Design. Written in Typescript, built with Effect.☆23Oct 21, 2024Updated last year
- A simple PNaCl app (in Rust!) that prints "Hello, world!" on Chrome's developer console.☆13Apr 19, 2015Updated 10 years ago
- docker_neural-style☆15May 26, 2016Updated 9 years ago
- Small indentation-based CYOA engine☆14Nov 16, 2021Updated 4 years ago
- Plugin to track your dev time in Unity☆13Dec 19, 2021Updated 4 years ago
- Get vue-router routes config from file system.☆12Oct 26, 2018Updated 7 years ago
- ☆12Apr 17, 2018Updated 7 years ago
- Google App Engine Support package for Lumen☆13Jul 27, 2016Updated 9 years ago
- A dialogue system for Unity.☆13Oct 25, 2021Updated 4 years ago
- Laravel 4 multiple images upload application.☆38Dec 17, 2014Updated 11 years ago
- Allows for clicking a Node3D at runtime and it will be selected within the editor☆13May 21, 2024Updated last year
- Frontend for https://writtenrealms.com☆39Feb 11, 2026Updated last month
- A TypeScript-first strictly typed utility helper library☆12Jan 5, 2024Updated 2 years ago
- 2D noise generation, processing and meshing using Unity Jobs and Burst☆12Jan 12, 2024Updated 2 years ago
- ☆16Feb 15, 2021Updated 5 years ago
- Tower Game Starter Kit in HTML5 for web, win8 and wp8☆19Feb 18, 2017Updated 9 years ago
- A group of experiments made with Unity UI Toolkit☆12Jun 3, 2022Updated 3 years ago
- Marching Squares algorithm with noise generator and compute shader.☆16Sep 15, 2023Updated 2 years ago
- A fast, light messaging system that can decouple behaviours and keep them cohesive☆12Mar 1, 2017Updated 9 years ago
- Normalises strings for comparison or usage as IDs☆22Mar 16, 2026Updated last week
- Collection of helpful functions in HLSL☆49Apr 8, 2018Updated 7 years ago
- Count the number of occurrences of a repeating event per unit of time☆21Apr 16, 2018Updated 7 years ago