electron-utils / electron-dockable
dockable panel for electron (work in progress...)
☆51Updated 7 years ago
Alternatives and similar repositories for electron-dockable:
Users that are interested in electron-dockable are comparing it to the libraries listed below
- A framework to manage multiple dockable HTML windows.☆26Updated 7 years ago
- Improved IPC for Electron☆12Updated 7 years ago
- Javascript node editor ui☆30Updated last year
- Manipulate panels in window for Electron.☆14Updated 7 years ago
- Creating Competitive Desktop Applications for the Web☆33Updated 4 years ago
- Dock Spawn is a web based dock layout engine that aids in creating flexible user interfaces by enabling panels to be docked on the screen…☆259Updated 10 years ago
- Minimalistic Immediate Mode GUI toolkit for WebGL☆84Updated 8 years ago
- wcDocker (Web Cabin Docker) is a powerful window layout system with a responsive and completely interactive design. Move, remove, create,…☆145Updated 3 years ago
- Javascript Library to create webapps with a desktop look-alike interface. All the widgets are created from Javascript instead of using HT…☆193Updated 4 years ago
- ☆33Updated 7 years ago
- in Electron, turns a Canvas into a Buffer☆56Updated 6 years ago
- A compiler from a subset of JavaScript to GLSL.☆98Updated 11 years ago
- Fast 2d geometry math: Vector2, Rectangle, Circle, Matrix2x3 (2D transformation), Circle, BoundingBox, Line2, Segment2, Intersections, Di…☆95Updated 9 years ago
- 2D vector animation editor made with HTML5 canvas API☆14Updated 12 years ago
- Easily manipulate drag and drop in Electron☆31Updated 4 years ago
- A BabylonJS based WebGL in-browser Material Editor☆23Updated 9 years ago
- sync CSS 3D transformations to a WebGL scene☆33Updated 8 years ago
- 🎁 WebGL shader wrapper☆124Updated 2 years ago
- Type for PIXI is a powerfull tool for working with texts on HTML 5 canvas.☆31Updated 5 years ago
- Vectors, Quaternions, Matrices and Transforms for 3D graphics in Node.js☆56Updated 6 years ago
- Provides a general node editor UI based on the jscow component framework.☆37Updated 7 years ago
- The UI kit used in Editor Framework☆30Updated 3 years ago
- Vertex based ambient occlusion calculation for meshes☆57Updated 8 years ago
- Pack images into a texture atlas.☆54Updated 7 months ago
- 2D Game Engine in WebGL☆15Updated 10 years ago
- Load the Monaco editor with a module loader (require, import, etc)☆36Updated 5 years ago
- NodeJS and C++ bindings for https://www.khronos.org/vulkan/☆17Updated 7 years ago
- Ensure Windows tray items created by an Electron app show up in the toolbar, not the customization area.☆12Updated last year
- Scratchpad for testing out typescript code snippets☆27Updated 2 years ago
- Physically-Based Rendering in glTF 2.0 using WebGL☆24Updated 7 years ago