edu-rinaldi / NodeGit
A framework for diffing and merging visual scripting graphs
☆13Updated last year
Alternatives and similar repositories for NodeGit:
Users that are interested in NodeGit are comparing it to the libraries listed below
- Support for .exr and .hdr image formats in VL☆12Updated 2 months ago
- C++ demo of the Vector Heat Method (Sharp, Soliman, and Crane. 2019.)☆62Updated 4 years ago
- Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams☆64Updated 3 years ago
- Tools for working with Polygons and Polypaths in vvvv gamma.☆27Updated 9 months ago
- ☆15Updated 4 months ago
- ☆18Updated 3 years ago
- VL implementation of the patterns from the book Head First Design Patterns☆14Updated 5 years ago
- QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2…☆73Updated 2 years ago
- Semi-procedural textures using PPTBF (Point Process Texture Basis Functions).☆42Updated 4 years ago
- Set of nodes to use the Chromium Embedded Framework (CEF) in vl☆18Updated this week
- ☆13Updated 4 years ago
- Generating Trees with a Space Colonization Algorithm☆39Updated 6 years ago
- Modular patching system for Compute & Geometry shaders in DX11/vvvv☆26Updated 2 years ago
- A GPU implementation of a unified approach to grown structures, implemented with Vulkan☆48Updated 7 years ago
- Implementation of 2D-parametrization algorithm introduced by the paper "Scalable Locally Injective Mappings". Currently support only the …☆90Updated 6 years ago
- a VVVV implementation of the Notui framework☆9Updated 2 years ago
- ☆14Updated last year
- ☆21Updated 2 years ago
- ☆17Updated 5 years ago
- Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"☆82Updated 2 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆133Updated 3 years ago
- Fast 3d/4d divergence-free noise for shaders.☆45Updated last year
- List of some useful databases and resources for Computer Graphics☆99Updated 2 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆14Updated 3 years ago
- CSS themes for vvvv gamma 🎨⬛☆12Updated 4 years ago
- Polynomial Optics☆19Updated 6 years ago
- Allows to run pre-trained ML.NET models as vvvv nodes☆12Updated 3 years ago
- VL nodes for the OpenAI API☆13Updated 3 years ago
- VL Library to access Rhino *.3dm Files☆17Updated 4 months ago
- Shadow map using PCF or gaussian disk sampling for soft borders☆25Updated 6 years ago