dribnet / dbn
Design By Numbers (archives from acg)
☆12Updated 6 years ago
Alternatives and similar repositories for dbn:
Users that are interested in dbn are comparing it to the libraries listed below
- Simple template for GLSL shader in Processing☆18Updated 6 years ago
- recreating the past class at SFPC for fall 2017☆31Updated 7 years ago
- code examples from ABZ txt workshop in toronto☆18Updated 7 years ago
- Guide to Network Best Practices for Interactive Installations☆44Updated 3 years ago
- Basic introduction to Frederik Vanhoutte's He_Mesh library for Processing. Orientated towards teaching the basic methods of geometry with…☆29Updated 8 years ago
- The Digital Darkroom Practice☆18Updated 5 years ago
- setting up class work with the recoded framework☆9Updated 5 years ago
- Material for a class at SFPC☆74Updated 8 years ago
- Experiments and homework from the School for Poetic Computation☆24Updated 11 years ago
- A Processing boilerplate for AxiDraw☆37Updated 6 years ago
- recreating the past / SFPC summer 2020☆46Updated 4 years ago
- code from the VAW drawing++ workshop☆17Updated 10 years ago
- A writeup/guide on different camera types that may be used for interactive installations☆85Updated last year
- day for night project from SFPC☆56Updated 7 years ago
- ITP Unconference - A basic introduction to Cinder and C++☆9Updated 8 years ago
- converts Adobe Illustrator shapes (saved as Adobe Illustrator 8 files) into human readable Processing code☆50Updated 6 years ago
- ACU Toolkit (partial history)☆14Updated 6 years ago
- Variables, functions, conditionals, loops, arrays, and classes--the six core features of almost any programming language--demonstrated in…☆27Updated 3 weeks ago
- cppsketch for openFrameworks - see here: https://github.com/elf-audio/cppsketch☆23Updated 4 years ago
- This code explores the potential influences of Sol LeWitt's work on contemporary works of software☆29Updated 8 years ago
- Official master repo (Git version)☆21Updated 8 years ago
- A place to celebrate JavaScript, together.☆9Updated 8 years ago
- A quick start for building P5 sketches in Electron.☆25Updated 2 years ago
- ☆19Updated 10 years ago
- Fast and large radius blur☆20Updated 8 years ago
- Instructions to prep a Windows 10 instance to run an art installation 24/7. Inspired by @laserpilot.☆70Updated 5 years ago
- openFrameworks addon to create geometries composed by branches☆35Updated 6 years ago
- A Processing 2.0b8 port of the P5_CanTut_GeometryTexturesShaders repo☆110Updated 7 years ago
- class for SFPC spring 2018 instructors Kelli Anderson, Pam Liou, Robby Kraft☆16Updated 7 years ago
- Simple camera (ofEasyCam replacement) for openFrameworks for quickly browsing your scene☆74Updated 2 years ago