digidem / bkd-treeLinks
multi-dimensional spatial database based on the bkd paper
☆43Updated 6 years ago
Alternatives and similar repositories for bkd-tree
Users that are interested in bkd-tree are comparing it to the libraries listed below
Sorting:
- build 3d scenes with shapes and lights using stack.gl☆17Updated 8 years ago
- Morton order page index for multidimensional arrays☆12Updated 12 years ago
- Fast 2D point insertions and spatial querying over grid of fixed size cells.☆11Updated 7 years ago
- bitfield database with rank+select over persistent storage. based on roaring+run and fenwick trees☆47Updated 6 years ago
- in-memory kdb tree☆48Updated 9 years ago
- A ridiculously lean B-tree of variable orders in plain JavaScript.☆45Updated 12 years ago
- Exact polygon boolean operations☆20Updated 10 years ago
- A smart worker pool for Browserify.☆47Updated 9 years ago
- Component-wise operations for ndarrays☆121Updated 5 years ago
- list of 2D and 3D mesh modules☆14Updated 9 years ago
- Rendezvous points on the DHT where two authenticated peers can leave data☆27Updated 7 years ago
- Streaming length prefixed buffers☆46Updated 6 years ago
- p2p key/value store for horizontal partitioning☆24Updated 6 years ago
- Password encrypted overlay to Random Access modules☆16Updated 3 years ago
- Indexed bitfield that allows you to search for bits efficiently☆48Updated 7 years ago
- Simplicial-complex-like geometry builder backed by typed arrays☆14Updated last month
- Draws static indexed geometry in WebGL☆13Updated 9 years ago
- Hierarchically snap round a set of 2d points for optimizing level of detail rendering in WebGL☆14Updated 7 years ago
- push a dat to remote peers☆22Updated 5 years ago
- Populate a <canvas> element with a font texture atlas☆26Updated 8 months ago
- bkd tree for external storage☆18Updated 9 years ago
- Aggregate and store a collection of data for GitHub repositories, intended for use with documenting package ecosystems on npm☆19Updated 9 years ago
- a simple headless client to make experimenting easier☆13Updated 5 years ago
- Quantizes vertices to any bit precision☆14Updated 10 years ago
- A simple batching function that allows you to atomically batch a series of operations.☆33Updated 8 years ago
- A Hypertrie wrapper that supports mounting of other Hypertries☆26Updated 5 years ago
- test a shader's gl_FragColor output on a 1x1 canvas☆18Updated 9 years ago
- proj4 coordinate transforms in glsl☆38Updated 4 years ago
- Decode/Encode geohashes.☆20Updated 12 years ago
- Generate secure, random doubles that are unbiased and equidistant☆13Updated 3 years ago