dfirebaugh / spritelyLinks
a simple sprite editor
☆17Updated 2 years ago
Alternatives and similar repositories for spritely
Users that are interested in spritely are comparing it to the libraries listed below
Sorting:
- Simple fantasy computer architecture☆41Updated 3 years ago
- lightweight, expressive, extensible multimedia engine☆87Updated last year
- Raylib wrapper to nelua language☆28Updated 2 years ago
- Game systems for games in C. Examples using Raylib.☆34Updated 8 months ago
- The Nene game framework, migrated to codeberg.☆27Updated 2 years ago
- a 2d game library for Umka☆81Updated last week
- A simple game made in C with SDL☆19Updated 3 years ago
- A C Game Engine☆41Updated last year
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆43Updated 2 years ago
- A simple and easy-to-use library to load/save png images and manage png chunks☆210Updated 2 months ago
- C99 loader for the LDtk map editor☆57Updated 2 years ago
- A simple and easy-to-use Lua library to enjoy videogames programming☆139Updated 4 years ago
- Resurrected copy of onroundit's raylib-d☆80Updated 4 months ago
- 2D physics header-only library for videogames developed in C using raylib library.☆34Updated 3 years ago
- TIny MObile GRaphics starter. Create tiny Android apps based on the TIGR library.☆36Updated 3 months ago
- Cross Platform D-Lang Game Engine with scripting support☆134Updated last month
- My first game written in C☆27Updated 2 years ago
- ⚒️✨ My personal C games framework. 2D graphics, sound, inputs, states, ECS, and misc utils for data, files, math, memory, strings, time, …☆81Updated last year
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated last year
- KiWi: Killer Widgets☆190Updated 5 years ago
- A cross-platform game engine written in C☆50Updated 3 years ago
- Build system for applications using C and raylib☆46Updated 2 years ago
- A fully functional, modular BASIC programming language interpreter with 100% Raylib integration for modern game development☆86Updated last month
- Single-Header CPU graphics library☆70Updated 10 months ago
- A simple and easy-to-use audio library based on miniaudio☆245Updated 5 months ago
- A tiny library for making small games with big pixels☆317Updated 8 months ago
- A C99 Cross Platform 2D Game Library☆295Updated last year
- Utilities and common code for use with raylib☆115Updated 2 years ago
- A simple SDL2 audio library without SDL_Mixer for playing music and multiple sounds natively in SDL2☆186Updated 4 years ago
- A WIP 3D retro game engine inspired by GoldSrc and Quake☆47Updated this week