dellalibera / td-gammonLinks
TD-Gammon implementation
☆48Updated 2 years ago
Alternatives and similar repositories for td-gammon
Users that are interested in td-gammon are comparing it to the libraries listed below
Sorting:
- A from-scratch general AlphaZero implementation for board games☆32Updated last year
- PyTorch implementation of AlphaZero Chess from scratch☆176Updated last year
- ☆226Updated 2 years ago
- A neural net chess engine in 95 lines of python☆75Updated 4 years ago
- The absolute most basic example of AlphaZero and Monte Carlo Tree Search I could come up with☆221Updated 2 years ago
- The Ludii general game system, developed as part of the ERC-funded Digital Ludeme Project.☆132Updated last month
- ♟️ Vectorized RL game environments in JAX☆532Updated 7 months ago
- For code etc relating to the network training process.☆167Updated last year
- An implementation of AlphaZero, trained to master Tic-Tac-Toe and Four in a row☆24Updated 2 years ago
- Open-source codebase for EfficientZero, from "Mastering Atari Games with Limited Data" at NeurIPS 2021.☆912Updated last year
- A fast, generalized, and modified implementation of Deepmind's distinguished AlphaZero in PyTorch.☆80Updated 10 months ago
- MCTS algorithm tutorial and it's explanation with code. Application of MCTS to create A.I for simple game.☆32Updated 6 months ago
- Free Book about Deep-Learning approaches for Chess (like AlphaZero, Leela Chess Zero and Stockfish NNUE)☆334Updated 8 months ago
- A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each othe…☆162Updated 4 years ago
- Backgammon OpenAI Gym☆50Updated last year
- A minimal reproduction of LCZero's training code, for ease of experimentation and benchmarking☆13Updated last year
- An open-source chess engine with an MCTS-Minimax hybrid search and an NNUE evaluation☆12Updated last month
- A structured implementation of MuZero☆205Updated 3 years ago
- Computer go engine using Monte-Carlo Tree Search written in Python3.☆69Updated last month
- A simple chess environment for openai/gym☆162Updated last year
- Stockfish NNUE (Chess evaluation) trainer in Pytorch☆420Updated this week
- [WIP] Highly customizable rogue-like game for AI expmeriments☆81Updated last year
- Visualization of MCTS algorithm applied to Tic-tac-toe.☆251Updated 4 years ago
- A fully configurable Gymnasium compatible Tetris environment☆41Updated 6 months ago
- VGDL 2.0: A video game description language for AI research☆66Updated 3 years ago
- AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Maste…☆90Updated 7 years ago
- Project with examples for the implementation of third-party AI algorithms / agents for the Ludii general game system.☆31Updated last year
- Research project: create a chess engine using Deep Reinforcement Learning☆154Updated last year
- Clean, tested, & modular AlphaZero implementation with multiplayer support.☆18Updated 6 years ago
- ☆39Updated 2 years ago