Setup tailscale on the steam deck
☆17Feb 15, 2023Updated 3 years ago
Alternatives and similar repositories for steamdeck_tailscale
Users that are interested in steamdeck_tailscale are comparing it to the libraries listed below
Sorting:
- Input plugin for the visionOS Xcode simulator to allow control with an external gyro (WIP)☆19Jul 1, 2023Updated 2 years ago
- A tool to inject javascript into the Steam Deck client.☆45Mar 22, 2022Updated 3 years ago
- ☆11Sep 12, 2022Updated 3 years ago
- Unified way to specify AF_INET or AF_UNIX address for listening sockets in Tokio projects (or inetd mode)☆13Sep 11, 2025Updated 5 months ago
- This crate provides `lazy_static_include_bytes` and `lazy_static_include_str` macros to replace `include_bytes` and `include_str` macros.☆11Nov 24, 2025Updated 3 months ago
- A CLI to convert PNG images to Box2D shape data☆11Sep 2, 2021Updated 4 years ago
- A Dashed Container plugin for Flutter, easy to implement dashed line for your widgets☆14May 8, 2021Updated 4 years ago
- Unity Editor Extension that refine animation property editor.☆13Nov 30, 2022Updated 3 years ago
- A smarter way to deal with timers. Intended for LÖVE☆10Aug 21, 2017Updated 8 years ago
- Love Blocks is web based code editor for LÖVE or Lua. You can use block based programing or classic text editor.☆10Apr 15, 2023Updated 2 years ago
- ☆12Apr 5, 2023Updated 2 years ago
- An OCR engine that works by finding pre-known letters in a word's image☆12Jul 29, 2019Updated 6 years ago
- A simple web server for LÖVE☆10Jun 21, 2019Updated 6 years ago
- `gatsby-plugin-json-output` is a Gatsby plugin that generates JSON versions and feeds of your Gatsby content. Fetch JSON content from Gat…☆13Jan 4, 2023Updated 3 years ago
- Convert cbz files that contain jpg images to webp images.☆14May 29, 2024Updated last year
- Generates primitive mesh objects for LÖVE3D☆11Apr 5, 2016Updated 9 years ago
- Jordan's dotfiles☆15Oct 14, 2025Updated 4 months ago
- Utilities for generating LuaJIT FFI bindings☆10Oct 27, 2017Updated 8 years ago
- Functional Tools for Lua☆11Aug 31, 2024Updated last year
- An example for using the Nintendo 3DS camera with ctrulib (high framerate and fast drawing, 60 times per second).☆12Nov 12, 2015Updated 10 years ago
- ☆11Jun 14, 2022Updated 3 years ago
- Custom Component for Home Assistant that hides "Home Assistant Cloud" from Home Assistant UI.☆11Dec 6, 2023Updated 2 years ago
- A Gnome Shell Extension to interact with the Home Assistant API☆10Jan 26, 2021Updated 5 years ago
- The shaders I use for all of my environments within VRChat☆13Oct 12, 2020Updated 5 years ago
- Simple Ocean water surface shader☆13Feb 5, 2020Updated 6 years ago
- A demo running Babel with Deno☆11Mar 26, 2022Updated 3 years ago
- Gatsby plugin to add Instagram's embed script.☆11Apr 26, 2023Updated 2 years ago
- Very Tiny HTTPD for Nintendo 3DS consoles (fork of 3ds-httpd by dimaguy)☆13Nov 19, 2024Updated last year
- Apple WeatherKit integration for Home Assistant.☆12Oct 2, 2023Updated 2 years ago
- A command-line tool for exposing a wrapped program's standard IO using WebSockets/SSE☆18Updated this week
- ☆12Feb 27, 2020Updated 6 years ago
- Aids debugging Rust type layout☆18May 16, 2024Updated last year
- Effortless Rust Constructor Generation☆14Feb 22, 2026Updated last week
- In application user console for the LÖVE2D game framework☆13Jul 25, 2017Updated 8 years ago
- IL to VRChat Udon compiler☆14Mar 23, 2022Updated 3 years ago
- This statically hosted tool can be used to establish a workflow for reviewing build artifacts on github.☆14Jan 6, 2023Updated 3 years ago
- Cirno's Perfect Collision Library: Now you, too, can slam things together!☆13Aug 14, 2016Updated 9 years ago
- very WIP 3DS IRC client☆13Oct 26, 2016Updated 9 years ago
- modified quake source code - 3ds port☆11Aug 10, 2019Updated 6 years ago