coin3d / simvoleon
Volume rendering extension
☆10Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for simvoleon
- Coin GUI binding for Win32☆11Updated 2 months ago
- 2D/3D C++ library focusing on mesh processing☆27Updated 9 years ago
- robust geometric predicates☆32Updated 4 years ago
- CAD Renderer - performance optimized Vulkan visualization library for CAD. It is designed as GPU-oriented rendering engine for high perfo…☆18Updated last week
- A simple Nurbs library (work in progress)☆18Updated 2 years ago
- Qt3D based graphics library☆44Updated 2 years ago
- Open Inventor is an object oriented scene graph library implemented in C++ layered on top of OpenGL. It was originally developed by SGI.☆106Updated last month
- C library for geometry input/output☆21Updated 6 years ago
- Coin GUI binding for Qt☆40Updated 2 months ago
- Example integration of Visualization Toolkit (VTK) and OpenSceneGraph (OSG)☆14Updated 12 years ago
- Old Coin GUI binding for Qt, replaced by Quarter☆23Updated 2 months ago
- gbs is a c++ header library to build and manage NURBS, some optional module are used for visualization and export. This library is compat…☆41Updated 2 months ago
- Combinatorial and Geometric modeling with Generic N-dimensional Maps☆47Updated 5 years ago
- GTS stands for the GNU Triangulated Surface Library. (original page: http://gts.sourceforge.net)☆21Updated 9 years ago
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆21Updated 10 months ago
- Updated version of wxvtk (https://github.com/vadz/wxVTK)☆15Updated 6 years ago
- Convert Mesh data to surface data☆27Updated 5 years ago
- Hybrid arithmetic for geometric computation☆15Updated 4 years ago
- Integration of VulkanSceneGraph with ImGui☆46Updated last month
- Very simple project to illustrate how to build a VulkanSceneGraph application☆30Updated last year
- Minimalistic OpenGL GUI for Viewing 3D Models☆22Updated 5 years ago
- A simple, light-weight C++ library for unstructured mesh generation in 2-D using Delaunay refinement algorithms☆36Updated 7 years ago
- Triangulation Template Library☆25Updated 6 years ago
- Implementation of the IGESv5.3 specification☆60Updated 3 years ago
- Development tree for staging core changes☆22Updated 5 months ago
- Automatically exported from code.google.com/p/carve☆17Updated 3 years ago
- Adapter to add imgui to an existing vtkRenderWindow using SDL2.☆19Updated last year
- GPU-accelerated, out-of-core volume rendering library.☆18Updated last year
- Tools associated with DGtal Library☆45Updated 2 months ago
- Intel RenderKit common C++/CMake infrastructure☆17Updated last month