cazala / partyLinks
webgpu particle system and physics engine with realtime playground
☆50Updated last week
Alternatives and similar repositories for party
Users that are interested in party are comparing it to the libraries listed below
Sorting:
- Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.☆134Updated 9 months ago
- Separable Natural Evolution Strategy in JavaScript☆43Updated 8 months ago
- Prototype complex pipelines directly from a single shader by branching it into stages☆101Updated 5 months ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆146Updated 8 months ago
- Computational photography pipeline that performs multiple inferences from any image or video.☆254Updated 2 years ago
- Color palette viewer for Tweakpane☆26Updated 2 years ago
- ☆37Updated last month
- ☆33Updated 8 months ago
- gpu-curtains is a 3D WebGPU rendering engine. It can be used as a standalone 3D engine, but also includes extra classes focused on mappin…☆161Updated last month
- Tools and IntelliSense for GLSL and WGSL.☆161Updated 3 weeks ago
- Infodump plugin for Tweakpane, provides a text-displaying blade with basic Markdown support intended for long descriptions (i.e., infodum…☆23Updated 8 months ago
- Enjoyable camera flavored controls for Tweakpane☆60Updated 2 years ago
- web based GLB optimizer☆43Updated 7 months ago
- Realtime softbody simulation in the browser with WebGPU☆104Updated 7 months ago
- Implementation of particle life with TSL, experimentations☆29Updated last year
- 🍰 Bake your Three.js shaders or materials into textures!☆172Updated 7 months ago
- ☆29Updated 2 months ago
- low-level PNG tools for JavaScript and Web☆94Updated last year
- ☆44Updated 2 years ago
- Infinite golf field☆53Updated last week
- A lightweight creative coding library.☆16Updated last year
- Procedural 3D graphics editor for the web☆345Updated last year
- A library to rig non-rigged 3D models☆33Updated 2 months ago
- 🦠 Slime mold simulation with WebGPU and TypeScript.☆162Updated last year
- ☆90Updated this week
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆103Updated last year
- Experimentation with TSL, particles and geometry in compute☆50Updated last year
- Meshline☆107Updated last week
- Simple textarea plugin for Tweakpane☆35Updated last year
- Three.js library for fracturing and slicing meshes in real time.☆322Updated 2 months ago