caiyuanhao1998 / Open-DiffusionGSLinks
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation
☆146Updated 3 months ago
Alternatives and similar repositories for Open-DiffusionGS
Users that are interested in Open-DiffusionGS are comparing it to the libraries listed below
Sorting:
- [ECCV 2024] GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing☆115Updated 3 weeks ago
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆313Updated 11 months ago
- Gaussian splatting implementation of Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions☆104Updated last year
- ☆170Updated 4 months ago
- [CVPR 2025] 3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement☆86Updated last week
- [NeurIPS 2024] Geometry-Aware Large Reconstruction Model for Efficient and High-Quality 3D Generation☆169Updated 8 months ago
- [CVPR 2025] Official code for the paper "SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis"☆85Updated 3 months ago
- Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs (CVPR2025 Highlight)☆74Updated 2 months ago
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representations☆112Updated 4 months ago
- [NeurIPS 2024] Official code for "Splatter a Video: Video Gaussian Representation for Versatile Processing"☆145Updated 5 months ago
- ☆220Updated 6 months ago
- [ECCV 2024] DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing☆108Updated 10 months ago
- [NeurIPS 2024] DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos☆227Updated 9 months ago
- [ECCV 2024] Official code for: SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer☆103Updated last week
- [NeurIPS 2024] MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting☆127Updated last month
- How to Use Diffusion Priors under Sparse Views? (NeurIPS 2024)☆27Updated 6 months ago
- [NeurIPS 2024] L4GM: Large 4D Gaussian Reconstruction Model☆207Updated 5 months ago
- [NeurIPS 2024] MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editing☆120Updated 7 months ago
- Seeing World Dynamics in a Nutshell☆109Updated 3 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆177Updated 7 months ago
- [CVPR2025] Prometheus: 3D-Aware Latent Diffusion Models for Feed-Forward Text-to-3D Scene Generation☆96Updated 2 weeks ago
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation☆184Updated last year
- [ECCV 2024] Implementation of latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction☆221Updated 2 months ago
- ☆88Updated last month
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆190Updated 11 months ago
- About Official code for TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts (Siggraph 2024 & TOG)☆114Updated 11 months ago
- Official repository for "SAR3D: Autoregressive 3D Object Generation and Understanding via Multi-scale 3D VQVAE"☆159Updated 2 weeks ago
- [ICLR 2025] OmniPhysGS: 3D Constitutive Gaussians for General Physics-based Dynamics Generation☆81Updated 3 months ago
- ☆70Updated 3 weeks ago
- Self-reimplemented version of Long-LRM.☆171Updated last month