Demo project for a horror game enemy that tries to find and catch the player using 3D navigation and a node-based finite state machine.
☆27Dec 23, 2024Updated last year
Alternatives and similar repositories for horror-game-enemy-demo
Users that are interested in horror-game-enemy-demo are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Godot Plugin for the Oculus Platform SDK☆12Nov 4, 2022Updated 3 years ago
- Character Driven Gameplay with Godot | Includes AI, Root Motion, Navmesh study and more☆16Sep 24, 2019Updated 7 years ago
- A powerful and flexible third-person controller for Godot, offering advanced movement, multiplayer support, dynamic animations, and easy …☆25Dec 30, 2024Updated last year
- Rigging VR hand meshes in blender for OpenXR and Godot☆16Dec 26, 2023Updated 2 years ago
- my first godot project, far from perfect and never finished☆19Feb 21, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Build an immersive horror FPS controller in Godot from scratch. Perfect for beginners or indie devs making Amnesia-style games.☆58May 2, 2026Updated 5 months ago
- gplay: publish to Google Play from CI or a coding agent. One static binary, JSON output that mirrors the Play Developer API verbatim, sem…☆13Oct 23, 2026Updated last week
- This is a GPUI (A Rust UI framework) project and in this project we are building a linear like UI clone.☆14Sep 29, 2026Updated last month
- An open source round based zombie survival game created in the Godot engine (3.5.1) with C#.☆29Jun 20, 2026Updated 4 months ago
- A dynamic catenary shader for Godot engine (hanging chains, ropes etc.)☆25May 23, 2025Updated last year
- A Godot 4.x Plugin for Dynamic Day Night Cycles☆42Jul 19, 2026Updated 3 months ago
- a MIT Licensed VR Template Game Project for the Godot Engine☆23Nov 25, 2022Updated 3 years ago
- ☆12Sep 1, 2026Updated last month
- ☆12Apr 29, 2025Updated last year
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Demo code for my Godot Saving and Loading video☆35Mar 24, 2024Updated 2 years ago
- A Godot 4 plugin that brings physically-informed 3D audio to your scenes — with distance-based delay, raycast-driven reverb, and dynamic …☆93Sep 28, 2026Updated last month
- Render Hardware Interface for C# supporting Vulkan 1.3 and DirectX 11.☆11Updated this week
- Blockbench Themes☆10Oct 13, 2025Updated last year
- A dashboard for the MCP Memory Service☆20Oct 11, 2025Updated last year
- Geometry library for topological robustness☆11Nov 8, 2024Updated last year
- ☆15Jan 9, 2026Updated 9 months ago
- A 3D java game engine built on the libGDX framework.☆10Mar 16, 2021Updated 5 years ago
- 3D model viewer | Load your 3D model in Three.js scene☆11Jul 22, 2026Updated 3 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Code for my youtube video on building a local AI assistant with whisper turbo 3 and llama 3.2☆15Oct 21, 2024Updated 2 years ago
- An open source third person shooter time trial game made with Godot 3.5☆62Jun 20, 2026Updated 4 months ago
- JigLib rigid body physics engine☆13Feb 10, 2022Updated 4 years ago
- Cactus AI framework plugin for UE5 to run local LLMs at runtime. https://github.com/cactus-compute/cactus☆17Aug 22, 2025Updated last year
- ☆10Jun 28, 2025Updated last year
- ☆27Aug 13, 2026Updated 2 months ago
- ☆20Nov 2, 2023Updated 2 years ago
- FlyKo (Firefly for Kotlin) is a Kotlin multiplatform 2d Game high-level API and engine☆11Jun 9, 2023Updated 3 years ago
- The libGDX Box2D Wrapper Extension☆11May 12, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Extension for CharacterBody3D that is able to go up and down the stairs☆11Apr 4, 2025Updated last year
- ☆57Aug 31, 2026Updated last month
- A repository containing all the diagnostics code for the bc-minecraft-bedrock-diagnoser☆11Aug 2, 2026Updated 2 months ago
- Finished code for tutorial 54, showing an example of how occlusion queries can be used to improve the lens flare effect.☆11Nov 15, 2017Updated 8 years ago
- ☆17Oct 19, 2026Updated last week
- GameDev Compass tutorials monorepo☆61May 28, 2025Updated last year
- Specification of a JSON config file for Minecraft projects☆10Mar 9, 2022Updated 4 years ago