brunorohde / ARRAST_VJ
Pd/GEM VJ/Mapping Tool
☆35Updated 3 years ago
Alternatives and similar repositories for ARRAST_VJ:
Users that are interested in ARRAST_VJ are comparing it to the libraries listed below
- Library of abstractions for pure data☆28Updated 5 years ago
- Pure Data + Gem patches demonstrating strategies to work with audio and video and synchronisation☆43Updated 6 years ago
- pure data abstractions☆34Updated 4 years ago
- mtl abstractions for puredata☆62Updated 2 months ago
- [array-abs] is a library of vanilla Pd abstractions that manipulate data contained in Pd's built-in [array] object.☆15Updated last year
- Miscellaneous Pure Data abstractions☆21Updated last year
- s2hs2, an interface between TidalCycles and Processing. A visual form can be assigned to each letter on the computer keyboard, visualisin…☆29Updated 8 years ago
- HoaLibrary for Pure Data☆38Updated 6 years ago
- Some abstractions that helps prototyping projects with the ofelia library and pure data☆27Updated 2 years ago
- POF = Pd + OpenFrameworks : openFrameworks externals for Pure Data, providing openGL mutlithreaded rendering and advanced multitouch even…☆62Updated last year
- A collection of patches for Pure Data☆22Updated 9 months ago
- SuperCollider class for GUI-assisted authoring of dynamic ambisonic sound fields.☆27Updated 10 months ago
- A Hydra extension for handling SuperDirt RMS events (envelope follower)☆30Updated 2 years ago
- ☆53Updated 4 years ago
- Connecting the Tidal live coding environment to MaxMSP☆40Updated 6 years ago
- A small library of various pixel shaders for texture processing in Jitter OpenGL☆30Updated 2 years ago
- Max/MSP Jitter experiments☆64Updated 4 years ago
- openFrameworks tutorials for Pure Data ofelia external.☆17Updated 4 years ago
- Build multi-user control surfaces via OSC☆25Updated 10 years ago
- Gateway to non-realtime HiRes rendering of audioreactive jitter visuals with synchronised sound☆20Updated 3 years ago
- A port of the Generative Design processing sketches to Max/MSP☆25Updated 4 years ago
- A basic application for granulation using my grainflow library for max msp☆16Updated 4 years ago
- The Party Van is a live sampling and performance instrument built using Max. It was programmed around the Monome 64 and Arc 2 controllers…☆57Updated 6 years ago
- (maintained) Pure Data abstraction library for the robotcowboy project☆31Updated 2 months ago
- example of how to run p5glitch in Hydra☆21Updated 3 years ago
- HOA wrapper classes for SuperCollider based on https://github.com/sekisushai/ambitools☆34Updated 2 years ago
- RealSense external for Max/MSP☆16Updated 3 years ago
- A package for Max/MSP/Jitter to support computational worldmaking☆60Updated 5 years ago
- A bunch of tidalcycles-ready supercollider synths☆38Updated 5 years ago
- Syphon Implementation for Pure Data / GEM☆16Updated 9 years ago