bitwitch / nes-emulatorLinks
☆10Updated 10 months ago
Alternatives and similar repositories for nes-emulator
Users that are interested in nes-emulator are comparing it to the libraries listed below
Sorting:
- The source code of part I of the video tutorial on coding a DOOM-like game engine from scratch.☆113Updated last year
- NES emulation library with an easy to use API.☆141Updated last month
- DOOM ported to the dos-like framework☆54Updated 7 months ago
- A Pac-Man emulator written in C99 with the SDL2.☆45Updated 4 years ago
- NES in C☆45Updated 2 years ago
- CHIP-8 and Super-CHIP emulator core☆47Updated 3 years ago
- A simple story-telling game engine☆168Updated 6 months ago
- Reverse engineered source for the 1987 Sinclair Spectrum game "Stardust"☆55Updated 8 years ago
- Create your own games for the Nintendo Entertainment System! This "starter" game is easily extensible for your own projects. Includes ref…☆168Updated 2 years ago
- An IDE and Emulator for Chip-8, SuperCHIP, and XO-Chip Programs☆35Updated 3 years ago
- Bite-sized QuakeC VM written in C☆169Updated 3 weeks ago
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆32Updated 2 years ago
- Suckless PD 3D software rasterizer☆46Updated last year
- Repository for the blog post series "Rendering like it's 1996"☆142Updated 3 years ago
- Fly a little ship around with raylib.☆71Updated last year
- Short Demos Showing How to do stuff on GBA☆33Updated 8 years ago
- A Software Rendering Raycaster Engine written in C and SDL2.☆66Updated 5 months ago
- ☆93Updated 2 weeks ago
- Doom (shareware) ported to the Sokol headers.☆66Updated last month
- 🧩 A Lua fork that supports PICO-8 syntax extensions and zero-based tables, part of ZEPTO-8☆97Updated last year
- A repository of community-submitted Chip8 programs and their metadata☆189Updated 2 years ago
- A C rewrite of the Octo CHIP-8 IDE☆112Updated last week
- A C, low level, extensible, 2D/3D software renderer☆100Updated 6 months ago
- simple virtual machine implementation for game boy☆110Updated this week
- Modified HP-48 Superchip Binary to address undesirable quirks present in the platform.☆43Updated 6 years ago
- A Gameboy Color emulator and debugger☆26Updated 3 years ago
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆39Updated 3 years ago
- Binaries for building with Tiny C Compiler from github workflow☆19Updated 4 years ago
- NES NROM project template for ca65 assembler☆102Updated 7 months ago
- Basic setup for building something with app.h on Windows/Linux/Mac/Web☆101Updated 6 months ago