bhhbazinga / AOILinks
The purpose of this project is to compare the performance of three AOI models. They are Crosslink-Model, QuadTree-Model and Tower-Model.
☆35Updated 5 years ago
Alternatives and similar repositories for AOI
Users that are interested in AOI are comparing it to the libraries listed below
Sorting:
- Mini Distributed Game Server☆84Updated last week
- aoi(area of interest) for game server☆28Updated 4 years ago
- 九宫格和十字链表两种实现☆22Updated 6 years ago
- 基于 QuadTree ,实现的AOI。将用在NavMeshScene中,做Agent间的碰撞☆24Updated 5 years ago
- grey sdk☆52Updated 3 years ago
- my skynet demo☆84Updated last week
- A lightweight online game framework☆26Updated 3 years ago
- 游戏场景aoi☆23Updated 9 years ago
- 无缝大地图设计☆92Updated 4 years ago
- This is an etcd lib for skynet, depth reference lua-resty-etcd(https://github.com/api7/lua-resty-etcd)☆11Updated 2 years ago
- 使用 CMake 编译 skynet,无侵入式支持vs2022中编译skynet☆32Updated 6 months ago
- 基于TCP的LUA集群通信组件☆25Updated 5 years ago
- moon game server的一个使用示例,搭建简单的房间类游戏服务器框架☆169Updated last month
- 基于skynet引擎的回合制游戏基本架构☆24Updated 7 years ago
- 将excel文件转换为lua代码的小工具, python实现,需要xlrd模块用于读取excel☆32Updated 7 years ago
- mmoarpg game server☆70Updated 10 years ago
- 基于skynet的mmoarpg游戏服务器☆115Updated 9 years ago
- 一组供 lua 项目使用的公共库☆50Updated 4 years ago
- ☆36Updated 5 years ago
- aoi algorithm☆84Updated 10 years ago
- Lua 5.3 服务端热更新☆30Updated 4 years ago
- 一个skynet+mysql+redis服务器架构☆42Updated 6 years ago
- 分布式服务器架构下的3v3团队对抗游戏☆43Updated 3 years ago
- 帧同步☆22Updated 7 years ago
- 游戏服务器框架,组件结构,支持lua☆36Updated 6 years ago
- A game server framework for c++11☆37Updated 4 years ago
- 灯塔AOI简易实现☆19Updated 5 years ago
- 妖灵契(skynet)☆21Updated 4 years ago
- skynet 火焰图 flamegraph + debug 线上实时调试☆71Updated last year
- skynet框架C++移植版☆31Updated 6 years ago