benediamond / chess-alpha-zeroLinks
Chess reinforcement learning by AlphaZero methods.
☆17Updated 7 years ago
Alternatives and similar repositories for chess-alpha-zero
Users that are interested in chess-alpha-zero are comparing it to the libraries listed below
Sorting:
- A chess adaption of GCP's Leela Zero☆394Updated 6 years ago
- Connect4 reinforcement learning by AlphaGo Zero methods.☆113Updated 4 years ago
- A Deep Learning UCI-Chess Variant Engine written in C++ & Python☆279Updated this week
- **MOVED TO https://github.com/LeelaChessZero/leela-chess ** A chess adaption of GCP's Leela Zero☆759Updated 2 years ago
- Reversi reinforcement learning by AlphaGo Zero methods.☆683Updated 3 years ago
- For code etc relating to the network training process.☆174Updated last week
- Chess reinforcement learning by AlphaGo Zero methods.☆2,199Updated 2 years ago
- A functional Alpha Zero that plays Othello using Keras☆116Updated 3 years ago
- AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Maste…☆92Updated 7 years ago
- An implementation of the AlphaZero algorithm for chess☆34Updated 3 years ago
- Utilities for experimenting with leela-chess-zero☆41Updated 3 years ago
- This is the code for "A Guide to DeepMind's StarCraft AI Environment" by Siraj Raval on Youtube☆211Updated 4 years ago
- Deep Pink is a chess AI that learns to play chess using deep learning.☆828Updated 8 years ago
- Unofficial attempt to rebuild AlphaGo Zero☆58Updated last year
- Chess program with AI☆49Updated 5 years ago
- Free Book about Deep-Learning approaches for Chess (like AlphaZero, Leela Chess Zero and Stockfish NNUE)☆335Updated 10 months ago
- Stockfish NNUE (Chess evaluation) trainer in Pytorch☆424Updated last week
- This program evolves an AI using the NEAT algorithm to play Super Mario Bros.☆106Updated 3 years ago
- Reaver: Modular Deep Reinforcement Learning Framework. Focused on StarCraft II. Supports Gym, Atari, and MuJoCo.☆562Updated 5 years ago
- Allie: A UCI compliant chess engine☆107Updated 4 years ago
- Maia is a human-like neural network chess engine trained on millions of human games.☆1,095Updated 5 months ago
- Chess reinforcement learning by AlphaZero methods.☆39Updated 7 years ago
- A deep learning Crazyhouse chess program that uses a Monte Carlo Tree Search (MCTS) based evaluation system and reinforcement to enhance …☆17Updated 6 years ago
- PyTorch implementation of AlphaZero Connect from scratch (with results)☆85Updated 5 years ago
- The executable that communicates with the server to run selfplay games locally and upload results☆74Updated 2 years ago
- A.I. plays the original 1980 Pacman using Neuroevolution of Augmenting Topologies and Deep Q Learning☆27Updated 6 years ago
- A structured implementation of MuZero☆206Updated 3 years ago
- An environment of the board game Go using OpenAI's Gym API☆176Updated 3 years ago
- Congratulation to DeepMind! This is a reengineering implementation (on behalf of many other git repo in /support/) of DeepMind's Oct19th …☆345Updated 3 years ago
- The project is a platform of zero learning with a library of games.☆267Updated 4 years ago